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EmotionFX parameterized motion node #539

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@DDR4eG DDR4eG commented Jan 26, 2021

This PR adds a new anim graph state machine node, which takes motion name as an input string parameter, searches it in a current motion set, and plays motion similar to AnimGraphMotionNode.

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@DDR4eG DDR4eG changed the title V1.27 emfx param motion node EmotionFX parameterized motion node Jan 26, 2021
@DDR4eG DDR4eG marked this pull request as ready for review January 26, 2021 13:44
@AMZN-Gene
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Very cool! Is there an example use case you'd recommend for using this type of node? What happens if there aren't any motions in the set matching?

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DDR4eG commented Jan 27, 2021

Hi @AMZN-Gene,
I've left a more detailed comment on this with an example in the original forum post (ticket #LY-112755).

An empty motion will be played (T-pose for characters) if there is no motion with a given name in current motionset.

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6 participants