Releases: codemann8/alttpr_codetracker_codemann8
Releases · codemann8/alttpr_codetracker_codemann8
Prize Shuffle Fixes
Prize Shuffle Support
- Added Prize Shuffle Support
- Enabled Collection Rate display in Race Mode
- Fixed a couple minor logic bugs
New Autotracking Rule Change
- Now extends existing dungeon chest/keys/counting and dungeon prize collection functionality to Race Mode
- Some other minor ordering of icons/goals
- Fixed Inverted 2.0 detection
Minor Fixes
- Added new right-click functionality for Mixed OWR (Tile Flip) tracking
- Some new entrance icons for HC and SW
- Fixed some behavior with multi-entrance dungeon icon autotracking
- Fixed issue with Inverted 2.0 not getting set properly via autotracker
Minor Fixes
- Fixed GT Torch autotracking
- Fixed some Mire logic accuracy
- Fixed issue with Inverted 2.0 not getting set properly
- Minor rare case prevented in Mixed OWR autotracking
- Relaxed File IO to allow other unspecified filename output
Hotfix for past OneDrive Users
- Fix for users who no longer use OneDrive
Hotfix Update
- Fixed some typos in new mode items
- Reduced NDI frame rate even further
- Fixed negative chests in Varied Dungeon Pot mode
- Fixed mass mode update issue with right-clicking Keysanity modes
Performance Update
- Converted to base Emotracker items for logic rules to reference for better performance
- Forcing a lower NDI frame rate for lower CPU usage
- Fixed visibility issue with Sunken Treasure in Inverted
Minimal Enemy Drop Support
- Adding support for 2-byte chest counts used in DR Volatile
- Adding Specky Clip sequence break logic
- ER Autotracking Fixes
- Only allowing dark cave icons to replace unknown dark caves
- Changing Graveyard Ledge to show chest icon instead of bomb icon
- Fixed issue with autotracker placing already-used multi-entrance dungeon icons when user manually places icons
- Fixed issue in Mixed OWR with correctly tracking Lost Woods screen
- Fixed issue with connecting autotracker to Vanilla/ROM Hacks
- Item File output now suppressed in the first few seconds on game/autotracker start
ER Autotracking Improvements
- Greatly reduced timing windows for capturing valid ER data
- Previously unknown dark connectors will update to correct icon when returning with lamp
- Fixed issue with Tavern Back showing a chest icon that you cannot remove
- Improved efficiency for dungeon item count calc
- Removed debug console output and replaced with a hidden stored buffer method
- Changed Backup File trigger to a different timing so it doesn't interfere with ER Autotracking
- Improved accuracy of Dungeon Image File output
- Removed debug console output and replaced with a hidden stored buffer method
- Fixed Mimic Cave access in Dungeon ER