The Spellmasons Mods Youtube Series explains how to mod Spellmasons (I'm in the process of adding more videos).
You'll need a basic working knowledge of Typescript and Git to mod Spellmasons.
To get your changes running in game, run npm run build
then
if you're developing off of the Spellmasons repo: copy the entire folder into Spellmasons/public/spellmasons-mods
if you're just modifying your Steam Spellmasons's local files: copy the entire fold into steamapps\common\Spellmasons\resources\app\src\build\spellmasons-mods
- Custom Units
- Custom Spells
- Custom Pickups
- Custom Art
- Custom Sound effects
If you want to create a mod that isn't currently supported, please let me know in the #modding channel of the Spellmasons Discord
If you want your mod to be included in Community Servers, just open a PR with your commits.
Commit messages should be in the format: "Mod Name: Description"