A gameplay-focused shader pack for Minecraft
- Emin - Shadow bias method from Complementary Reimagined (fully fixes peter panning and light leaking underground!)
- DrDesten - Depth tolerance calculation for SSR (helps to prevent false reflections)
- Jessie - f0 and f82 values for labPBR hardcoded metals
- Sledgehammer Games - Bloom downsampling method used in Call of Duty Advanced Warfare (described here)
- http://momentsingraphics.de/ - Blue noise texture
- NakiriRuri and OrzMiku - Chinese settings translation
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Download on Modrinth (recommended)
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Iris is a modern shader loader with far better performance, mod compatibility and developer features than OptiFine. Some features (Colored Lighting) will only work on Iris
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Once you have your preferred shader loader installed, simply place the downloaded zip file in your
.minecraft/shaderpacks
folder
- Fully revamped sky, lighting and water with a cohesive visual style
- Immersive weather system with different skies each day, featuring multiple volumetric cloud layers
- Colored lighting using a voxel flood-fill algorithm (enabled with Ultra profile, requires Iris)
- Full labPBR resource pack support
- Extensive settings menu allowing you to customize every aspect of the shader
- Screen-space reflections
- Volumetric lighting
- Soft shadows with variable penumbra size
- High quality ambient occlusion (GTAO)
- Camera effects: bloom, depth of field, motion blur
- Much improved image quality with TAA, FXAA and CAS
- Advanced temporal upscaling (disabled by default) for low end devices
- Nvidia, AMD and Intel GPUs
- Iris - version 1.5 and above
- OptiFine - on Minecraft 1.16.5 and above
- Photon is also compatible with Distant Horizons (as of writing this requires a special version of Iris and Distant Horizons which is available in the Iris installer)
For questions, suggestions and news regarding this shader pack, head to my discord server