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A regional and cultural flavor mod for Crusader Kings 3, and the successor to Cybrxkhan's Immersion Pack mods for CK2.

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elzetia/RICE-for-CK3

 
 

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Latest Version: Version 1.7.0 "Igbo-Ukwu" (Released 9/8/22, for vanilla patch 1.7.x)

Newest Flavor Pack - Niger Delta: Heirs of Oduduwa

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“You have been crowned a king, and yet you make good-luck charms; would you be crowned God?” - Yoruba proverb

RICE, or Regional Immersion and Cultural Enrichment, is a mod that adds immersion to different regions, cultures, and religions in CK3. As a spiritual successor to my Immersion Packs for CK2, it is a collection of "flavor packs" similar to PI's official flavor pack DLCs. RICE's guiding philosophy is to keep a focused scope that won't change gameplay significantly, but instead adds flavor across the world that is grounded in historical authenticity, especially for lesser-known places and peoples.

RICE is designed with compatibility in mind, and is technically compatible with most mods; I avoid editing vanilla files to prevent conflicts with other mods. For example, new cultures are added via hidden events at game start instead of directly through province history. If you are a mod author or user and concerned about compatibiliy with RICE, don't hesitate to contact me on the forums or Discord! Also feel free to use my work in your mods - all I ask is that I am credited and (if possible) to give me a heads up.

Current Flavor Packs

At the moment, the following RICE flavor packs are included in the mod (click to view the guides which cover the features included in each pack in more detail).

Manual Installation Steps

DO NOT manually download the master branch unless you know what you're doing as it is a WIP version and not necessarily stable!

  1. Go to https://github.com/cybrxkhan/RICE-for-CK3/releases and find the latest version you wish to download.
  2. Extract the .zip file to Documents\Paradox Interactive\Crusader Kings III\mod
  3. Launch CKIII and select RICE in the launcher.
  4. Enjoy and play!

NOTE: If you are re-installing a mod manually, delete the old version of the mod first before copy and pasting the new one! It's a good habit to do to prevent potential issues.

Latest Changelog

1.7.0 "Igbo-Ukwu"

  • Updated to vanilla patch 1.7.0 "Bastion"
  • Added placeholder friendship/rival reasons (more will be added in the future)
  • Mogao Caves bonus now applies to the county holder
  • Rebalanced Marc’Hegion MAA to scale damage and toughness with era
  • Tweaked the logic for the Tarim Basin court events to prevent any potential weirdness from courtiers involved in those events
  • Miscellaneous bugfixes

Credits

Thanks to all I worked with, took stuff from, and provided me encouragement and feedback over the years. Huge thanks to the kind souls who take the time to translate the mod and put up with my erratic update schedule.

Special thanks in particular to:

  • B7E7 for the Amazigh religion/faith and Guanche culture code from BlackEmperor's Africa Plus
  • Bonseny for the amazing VIET and RICE logos and the beautiful 3D art assets
  • Shatzi for more Breton content

Thanks also to:

  • Fische for the Dragon Blood art icon and Vertimnus for donating it to me (originally made for Sinews of War)
  • Henry for the Better Bedouin Culture mod
  • Nezaros for reformed religion template
  • Nix for Evenki names
  • PinkPanzer for some decision art
  • The Not So Lonely Arrikirri and Tundragrass for suggestions and sources on the Zunbils

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A regional and cultural flavor mod for Crusader Kings 3, and the successor to Cybrxkhan's Immersion Pack mods for CK2.

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