Record code coverage traces in rust to the dragondance format.
use dragondance::{Module, Trace};
// Create a Trace with module info
let modules = [Module::new("abcd", 0x1000, 0x2000),
Module::new("libc.so", 0x555000, 0x556000)];
let mut trace = Trace::new(&modules);
// Add coverage events from your emulator, debugger, etc.
trace.add(0x1204, 3);
trace.add(0x1207, 12);
// Write the coverage to a dragondance coverage file
trace.save("trace.dd").unwrap();