Releases: fluffy-servers/minigames_v2
1.3.10
This is the (probably) final release, and there's some pretty cool changes that make it easier to work with Minigames:
Server Hosting
- Removed legacy inventory code - you can find it at https://github.com/fluffy-servers/inventory if you're interested
- Less garbage folder structure - you can now clone into your addons directory eg. addons/minigames_v2
- Supports a Minigames proxy gamemode: see the server setup page for more details. Basically: this allows you to run all the gamemodes under the same category in the server browser.
Content
- pf_toxic_v1 by @elibox is now in rotation (.vmf is in this repo)
- Customisable kill sound with mg_killsound_sound (thanks @elibox)
Technical Stuff
- New and improved melee base
- .RoundTime and .RoundNumber can now be functions instead of constants - very cool feature!
So long, and thanks for all the fish 🐬
1.3.9
Prototypes & Bugfixes Update
1.3.3 Merge branch 'gamemode-prototypes'
1.3.2 Small Update
Busy week so I can't write much about this update but see the relevant pull request. This update has some minor tweaks to a few gamemodes such as Sniper Wars and Incoming; reintroduces CTF; and adds about 5 new maps.
1.3.1 Statistics Update
This update has a lot of beta changes that will be incorporated into 1.3.2 (such as Infection and Stalker); but the main focus of this update is the new statistics system and the improved end of game screen.
Minigames 1.3.0
Major Server Update #1
See merge #6 for details about this release
Initial Server Release
This version is the first version of the Minigames gamemode launched onto the dedicated server; instead of being used for p2p testing sessions.
Future releases on the Github will be used to mark versions of the repository currently operating on the dedicated server.