Climbshare is an open platform for virtual 3D climbing stuff. "Stuff" includes guides, route planning, simulations, games, and community building. "Climbing" includes indoors, outdoors, sport, trad. Probably not mountaineering, but maybe that too, someday.
For now, email me at mail@climbscene.com for access to the testing server. We will launch it publicly once we are confident it's secure and relatively stable. You can also run your own server. Here's how:
- Install meteor
- Clone this repository
- Run
npm install
- Run
npm start
- Climb display
- Drawing climbs on meshes and saving to database
- Crag upload
- Progressive mesh display using Nexus
- Routesetting and route archiving tools for climbing gyms
- Smartphone support
- Built-in SfM engine which can add photos one by one (let's use AliceVision)
- Augmented reality
- Stick figure climber on the 3D
- Solar exposure predictor
- Rock temperature forecast
Climbing is all about community, and so is software. Everyone will wants to use Climba in their own particular way, and that's why an open source, infinitely customizable platform is the way to go. People can host their own instances and use them to make money -- they can sell services to gyms or guiding services or use the tool for geological research. Who knows!?
Climba (mis)uses the word crag in a weirdly broad sense. We have one database schema for "the thing that climbs are on" which could be a boulder, an entire climbing gym, a cliff, etc. In climba, we call all these things crags.