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Summary of my findings

Struct VS class

Since we're unsure whether they should be implemented as structs or classes I implemented std::string as both a D struct and a D class. Summarizing the differences in the table below :

struct class
D and C++ have value semantics yes no
D type mangles as C++ no yes
Stack constructible on D side yes no

Since class implementation uses reference semantic, some functions can't be called :

// a = b; would assign pointers instead of values
basic_string opAssign(const basic_string s);

// C++ would return a value but D interprets it as pointer
// basic_string a = b.substr(0, 2);
basic_string substr(size_t pos = 0, size_t len = npos) const;

Currently, I find the struct version :

  • easier to understand : value semantic matches C++, lifetime is deterministic, copy does copy.
  • requires less glue (no need to transtype between pointers and values )
  • is more efficient (stack allocated and direct access)
    • this should be doable with a class too but DMD currently generates a virtual table for final classes which prevents us from controlling the memory layout.

###Caveats

struct implementation would not work if C++ code rely on interior pointers.

Ctors/Dtor are not typed alike between C++ and D

See bug 14086.

  • D uses type::ctor(), type::dtor()
  • C++ uses type::type(), type::~type()

This leads to incorrect mangling of extern(C++) constructors and destructors and undefined reference when linking.

Name mangling

###Linux

  • Incorrect name mangling for const standard abbreviations - bug 14178

###Windows

Exceptions handling

  • No plan yet.

Conflicting std namespaces

Declaring extern(C++, std) conflicts with everything in module std :

extern(C++, std) {
  struct S;
}

import std.stdio;
void foo() {
  writeln();
};

Returns main.d(5): Error: import main.std conflicts with namespace main.std at main.d(1).

As a workaround, modules declaring STL interfaces should not import phobos.

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A take at interfacing D with the std::string and std::vector

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