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mmm-game

You have an idea for a board- or field-game? Always wanted to implement your game idea but did not find the time? Then mmm-game is your friend.

About

This project provides a flexible game-engine for board- and field-games. It ships with a JavaFx UI that allows to play the games on any desktop computer. Further there a plans to implement an android UI as well.

Features

This project offers the following featues:

  • Customizable number of players with any number of play figures each.

  • Support for action and strategic round games.

  • A game may have any number of levels.

  • A level consists of any number of fields connected via borders in according directions

  • There are pick items (e.g. gems or keys) that can be picked up and push items (e.g. rocks) that can be pushed around (like bolder-dash, emerald mine, sokoban, rocksNdiamonds, etc.).

  • Each object that is part of the game has a type so e.g. a border can be a door, wall, etc. and you can create your own types with custom behaviour within minutes.

  • Event bus build in for loose coupling and high flexibility.

  • Generic UI build in - simply concentrate on your game idea, no waste of time for writing UI code.

  • Shipped with lots of images.

  • Automatic rotation and coloring of images so if you paint your own images you only have to do it in default rotation and color but can use it in any direction, color, overlay size, etc.

  • Internationalization (I18N) support build in and shipped with many localized terms.

  • Support for choices to ask questions that will raise a dialog with options to choose from including validation.

The following features are planned for the future (contributors are most welcome):

  • Support for additional platforms - especially android

  • Support for different views (e.g. 3D isometric in game view like Dungeon-Master, currently only 2D sky view supported) and allow switching views on the fly.

With this you will really get "write your game once - run it on different platforms, views, etc. for free".

Summary

Most existing game engines are extremely flexible but also low-level and complex. If you plan to implement a game where you can move free-scale in a 3d world you need to do all this complex world. However, if you plan a simple board-game, where a level is rasterized into fields this project can really help you. With mmm-game you can implement a game within a few hours or even minutes. It is really easy and fun so give it a try right now.

License

Licensed under Apache Software License 2.0.

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Game-engine for board- and field-games.

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