Linux desktop
First release that includes build for Linux desktop.
Changelog:
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remove unused asset packages added by Unity
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SFX sounds fully supported (removed file for SFX timings)
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don't disable vehicle's rigid body on clients (should result in better vehicle sync)
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GXT can be imported (temporarly disabled)
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sync aim direction for host's ped (fixes a bug when clients were spammed with errors when host's ped started aiming)
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optimized FPSCounter - reduced GC allocations (for 50KB, of total 70KB) ; texture is updated only once per frame ;
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all windows are drawn from single OnGUI() function - reduced GC allocations
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assign script execution order to all scripts - the game should not behave differently on each build
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added support for case-sensitive filesystems - Linux users no longer need to perform any setup - the game works out of the box