wgpu
This is to make Glyphon compataible with my OpenWorld repository. I'll come back to this everytime that it falls out of date with WGPU, WINIT, and LOG I'm not sure if I should change the TOML package data, but the only change from the main branch was the version of one library dependancy, so that feels wrong. If I should, just put it as an issue and I will fix it.
This crate provides a simple way to render 2D text with wgpu
by:
- shaping/calculating layout/rasterizing glyphs (with
cosmic-text
) - packing the glyphs into texture atlas (with
etagere
) - sampling from the texture atlas to render text (with
wgpu
)
To avoid extra render passes, rendering uses existing render passes (following the middleware pattern described in wgpu
's Encapsulating Graphics Work wiki page.
This project is licensed under either Apache License, Version 2.0, zlib License, or MIT License, at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the Apache 2.0 license, shall be triple licensed as above, without any additional terms or conditions.