Feature set 172. - #87
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Darken the frame. It was a bright gilt on a dark page and read as a lamp: the frame was the first thing the eye went to, ahead of the puzzle it surrounds. Everything is now pitched below the silhouette's own contrast — the flat is darker, the reeding leans on its shadow rather than its highlight, the bevel's lit edges are about half what they were, and the rebate is deeper. The carving gains real depth rather than just losing brightness. Its lit layer is filled with a gradient instead of being split into a second and third copy of every polygon, which buys the same tonal range for a couple of hundred bytes rather than another twenty-five kilobytes of points, and gives the whole frame a consistent lit-from-the-top-left reading with the shadow gathering into the bottom right. The version stamp is bumped with it, which is now the point of having one. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Darken the frame.
It was a bright gilt on a dark page and read as a lamp — the frame was the first thing the eye went to, ahead of the puzzle it surrounds. Everything is now pitched below the silhouette's own contrast:
#e6c184 → #4d3317#a8854a → #261a0brgba(46,30,14,.9)rgba(22,14,5,.95)The carving gains depth, not just darkness
The lit layer is filled with a
linearGradientrather than split into a second and third copy of every polygon. Same tonal range for a couple of hundred bytes instead of another ~25 KB of points, and it gives the whole frame a consistent lit-from-the-top-left reading with the shadow gathering into the bottom right. The file is 51 KB, slightly smaller than before.The
?v=stamp is bumped with it — which is the entire point of having added one last time, given the 30-day asset cache.Note
A scripted replace failed its assertion on the way in (I searched for
* Bronze…where the file had/* Bronze…). Nothing was written, because the asserts run before the write. That's the discipline I said I'd adopt after two silent no-matches earlier, working as intended.🤖 Generated with Claude Code