This repository contains the implementation of an extensive tech demo showcasing various computer graphics techniques using OpenGL Shading Language.
Cockpit view Third person view
Cockpit & dashboard Rocket exterior
Animation frame #1 Animation frame #2
Mars: Simple normal mapping Alien planet: PBR normal mapping
Static mapping: Universe skybox Dynamic mapping: Reflective planet
Normal emission rate: Stationary rocket Increased emission rate: Moving rocket
Third person HUD minimap Cockpit HUD minimap
Low render distance High render distance
Ciprian Stanciu
Sebastian Manda
Matei Galesanu
IN4152 3D Computer Graphics and Animation
April 2024