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This is a repetition of my Network's project (which I wrote in C++) but this time written in Rust. It implements a growing network with uniform probability distribution for new node connections as well as a growing network with a probability kernel proportional to the number of neighbours each vertex has (k).

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networks project rust

This is a repetition of my Network's project (which I wrote in C++) but this time written in Rust. It implements a growing network with uniform probability distribution for new node connections as well as a growing network with a probability kernel proportional to the number of neighbours each vertex has (k).

To run:

cargo run --release

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This is a repetition of my Network's project (which I wrote in C++) but this time written in Rust. It implements a growing network with uniform probability distribution for new node connections as well as a growing network with a probability kernel proportional to the number of neighbours each vertex has (k).

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