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Update for release 0.2.6
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kk49 committed Mar 4, 2020
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* Combine DDSC and DDS processing, now using same code and headers
* Fixed processing of DXGI format 10 which has 16 bit floating point channels (display scales based on single min and max of all channels)
* Added support for CubeMaps DDSC and DDS
* Support for more image formats, should be all in JC3, JC4, GZ, RAGE2, and theHunter:COTW

#### v0.2.5 "Gotta go faster, without graphic artifacts"
* BC7 decompression works with JIT compilation using Numba
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