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Add support to net_map plugin for configuring Multus routes #4

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lewisdenny
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As a pull request owner and reviewers, I checked that:

  • Appropriate testing is done and actually running

@github-actions github-actions bot marked this pull request as draft June 19, 2024 15:01
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Thanks for the PR! ❤️
I'm marking it as a draft, once your happy with it merging and the PR is passing CI, click the "Ready for review" button below.

@lewisdenny lewisdenny force-pushed the add_multus_route_support branch 4 times, most recently from 6321857 to dee3a9f Compare June 24, 2024 06:30
cjeanner and others added 3 commits July 2, 2024 05:21
This zone will allow to get fixed names to access utility services, such
as the IPMI.
Using names instead of IPs ensures we can easily inject IPv6 in the
game, without having to chase down IPs in the code: just update the DNS
record to get either IPv4, or IPv6, or even dual-stack.

This patch also updates sushy_emulator role to remove some hacks
injected as "quick workaround". The cifmw_sushy_emulator_listen_ip
parameter is now passed as-is and, if needed, any IPv6 we really pass
there would be properly wrapped.
In the reproducer context, it will get a hostname instead, ensuring we
pass via the .utility zone and appropriate records.
Use a variable for the branch when doing git checkout of devscripts.

For exameple:
  cifmw_devscripts_repo: 'https://github.com/hjensas/dev-scripts.git'
  cifmw_devscripts_repo_branch: support-ipv6-connected
At the same time, fix a format issue in the Net Env Def
that assumes the parent_interface is always present. That's
no longer true since we added the new mapper that works in best
effort mode.
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4 participants