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Particles

Yet another opengl engine.

Demo GIF

To Do:

  • Add render target to drawable
  • Add live reload of shaders
  • Implement post-processing facility
    • HDR
    • Bloom
    • Bokeh DoF
    • Lens distortion w/ chromatic aberation
    • Glitch
  • Use ImGUI and allow runtime editing of most variables
  • Use UBO
  • Add PBR
  • Add BVH/Frustrum culling
  • Implement Radix-sorting with compute shader
  • Implement a shader processing facility
    • Add #include support
    • Add a raymarching facility
    • Same for Pathtracing
    • Auto load uniform ?
  • Add easy_fft + midi input