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Bik

Ride the bik blyat

A multiplayer race against each other with bikes game

Usage instructions

The game client is very slow in debug mode, so it should be run in release mode

  • Start a server using cargo run --bin server
  • Start the client using cargo run --bin client --release
    • The default is to connect to localhost:4444
    • Specify another IP using the environment variableSERVER=<url>:<port>

Compiling under Windows

SDL2 needs to be added to be able to compile Bik under Windows. You can follow this tutorial (or possibly one of the others listed below it, not tested it myself but should work).

You also need to install SDL2_image, SDL2_mixer and SDL2_ttf which can be found here:

Download both zip files under "Development Libraries", SDL2_xxxxx-devel-2.x.x-VC.zip and SDL2_xxxxx-devel-2.x.x-mingw.tar.gz.

Extract them both according to the same instructions as noted in the SDL2 tutorial.

Bik should now compile and you should be able to run the game under Windows.

Attribution

Impact sound by RoganMcDougald used under CC-BY 3.0 freesound.org

Racing Sans One by Impallari Type used under Open Font License Google Fonts

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Game made for Liu Fall Game Jam 2020

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