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Vanguard

A level by Maxime 'Fubar' Dupuis with additionnal assets from Kevin 'Ravidge' Brook, Gavin 'Equinoxo' Sawford and Sebastian 'Seba' Grus

The project folder "content\vanguard"

  • cp_vanguard.vmf is used for compiling the level.
  • cp_vanguard.vmm is used for editing the level.

The root folder

  • paklist.txt is meant to be used with bspzip.exe for the packaging of assets.
  • contributors.csv is a list of assets and their authors.

The asset folder "tf"

All the dependencies are included in the tf folder as well as the uncompressed and unpackaged bsp. In Addition to assets to be bspzipped, you'll find a thumbnail image in tf\materials\vgui\maps.

##Compiling The recommended parameters for vrad.exe are: -both -final -StaticPropLighting -StaticPropPolys -TextureShadows

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A control point map from the game Team Fortress 2

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