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build/
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libfmp.egg-info/

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# Minimal makefile for Sphinx documentation
#

# You can set these variables from the command line, and also
# from the environment for the first two.
SPHINXOPTS ?=
SPHINXBUILD ?= sphinx-build
SOURCEDIR = source
BUILDDIR = build

# Put it first so that "make" without argument is like "make help".
help:
@$(SPHINXBUILD) -M help "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)

.PHONY: help Makefile

# Catch-all target: route all unknown targets to Sphinx using the new
# "make mode" option. $(O) is meant as a shortcut for $(SPHINXOPTS).
%: Makefile
@$(SPHINXBUILD) -M $@ "$(SOURCEDIR)" "$(BUILDDIR)" $(SPHINXOPTS) $(O)
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# Sphinx build info version 1
# This file hashes the configuration used when building these files. When it is not found, a full rebuild will be done.
config: ae132c943bae29b527a4e49860516f8c
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<!DOCTYPE html>
<html class="writer-html5" lang="en" >
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<title>Overview: module code &mdash; libfmp 1.1.1 documentation</title>



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<li class="toctree-l1"><a class="reference internal" href="../getting_started.html">Getting Started</a></li>
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<p class="caption"><span class="caption-text">API Documentation</span></p>
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<li class="toctree-l1"><a class="reference internal" href="../index_b.html">Basics (libfmp.b)</a></li>
<li class="toctree-l1"><a class="reference internal" href="../index_c1.html">Music Representations (libfmp.c1)</a></li>
<li class="toctree-l1"><a class="reference internal" href="../index_c2.html">Fourier Analysis of Signals (libfmp.c2)</a></li>
<li class="toctree-l1"><a class="reference internal" href="../index_c3.html">Music Synchronization (libfmp.c3)</a></li>
<li class="toctree-l1"><a class="reference internal" href="../index_c4.html">Music Structure Analysis (libfmp.c4)</a></li>
<li class="toctree-l1"><a class="reference internal" href="../index_c5.html">Chord Recognition (libfmp.c5)</a></li>
<li class="toctree-l1"><a class="reference internal" href="../index_c6.html">Tempo and Beat Tracking (libfmp.c6)</a></li>
<li class="toctree-l1"><a class="reference internal" href="../index_c7.html">Content-Based Audio Retrieval (libfmp.c7)</a></li>
<li class="toctree-l1"><a class="reference internal" href="../index_c8.html">Musically Informed Audio Decomposition (libfmp.c8)</a></li>
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<h1>All modules for which code is available</h1>
<ul><li><a href="libfmp/b/b_annotation.html">libfmp.b.b_annotation</a></li>
<li><a href="libfmp/b/b_audio.html">libfmp.b.b_audio</a></li>
<li><a href="libfmp/b/b_layout.html">libfmp.b.b_layout</a></li>
<li><a href="libfmp/b/b_plot.html">libfmp.b.b_plot</a></li>
<li><a href="libfmp/b/b_sonification.html">libfmp.b.b_sonification</a></li>
<li><a href="libfmp/b/b_test_module.html">libfmp.b.b_test_module</a></li>
<li><a href="libfmp/c1/c1s1_sheet_music.html">libfmp.c1.c1s1_sheet_music</a></li>
<li><a href="libfmp/c1/c1s2_symbolic_rep.html">libfmp.c1.c1s2_symbolic_rep</a></li>
<li><a href="libfmp/c1/c1s3_audio_rep.html">libfmp.c1.c1s3_audio_rep</a></li>
<li><a href="libfmp/c2/c2_complex.html">libfmp.c2.c2_complex</a></li>
<li><a href="libfmp/c2/c2_digitization.html">libfmp.c2.c2_digitization</a></li>
<li><a href="libfmp/c2/c2_fourier.html">libfmp.c2.c2_fourier</a></li>
<li><a href="libfmp/c2/c2_interference.html">libfmp.c2.c2_interference</a></li>
<li><a href="libfmp/c2/c2_interpolation.html">libfmp.c2.c2_interpolation</a></li>
<li><a href="libfmp/c3/c3s1_audio_feature.html">libfmp.c3.c3s1_audio_feature</a></li>
<li><a href="libfmp/c3/c3s1_post_processing.html">libfmp.c3.c3s1_post_processing</a></li>
<li><a href="libfmp/c3/c3s1_transposition_tuning.html">libfmp.c3.c3s1_transposition_tuning</a></li>
<li><a href="libfmp/c3/c3s2_dtw.html">libfmp.c3.c3s2_dtw</a></li>
<li><a href="libfmp/c3/c3s2_dtw_plot.html">libfmp.c3.c3s2_dtw_plot</a></li>
<li><a href="libfmp/c3/c3s3_tempo_curve.html">libfmp.c3.c3s3_tempo_curve</a></li>
<li><a href="libfmp/c4/c4s1_annotation.html">libfmp.c4.c4s1_annotation</a></li>
<li><a href="libfmp/c4/c4s2_ssm.html">libfmp.c4.c4s2_ssm</a></li>
<li><a href="libfmp/c4/c4s2_synthetic_ssm.html">libfmp.c4.c4s2_synthetic_ssm</a></li>
<li><a href="libfmp/c4/c4s2_threshold.html">libfmp.c4.c4s2_threshold</a></li>
<li><a href="libfmp/c4/c4s3_thumbnail.html">libfmp.c4.c4s3_thumbnail</a></li>
<li><a href="libfmp/c4/c4s4_novelty_kernel.html">libfmp.c4.c4s4_novelty_kernel</a></li>
<li><a href="libfmp/c4/c4s4_structure_feature.html">libfmp.c4.c4s4_structure_feature</a></li>
<li><a href="libfmp/c4/c4s5_evaluation.html">libfmp.c4.c4s5_evaluation</a></li>
<li><a href="libfmp/c5/c5s1_basic_theory_harmony.html">libfmp.c5.c5s1_basic_theory_harmony</a></li>
<li><a href="libfmp/c5/c5s2_chord_rec_template.html">libfmp.c5.c5s2_chord_rec_template</a></li>
<li><a href="libfmp/c5/c5s3_chord_rec_hmm.html">libfmp.c5.c5s3_chord_rec_hmm</a></li>
<li><a href="libfmp/c6/c6s1_onset_detection.html">libfmp.c6.c6s1_onset_detection</a></li>
<li><a href="libfmp/c6/c6s1_peak_picking.html">libfmp.c6.c6s1_peak_picking</a></li>
<li><a href="libfmp/c6/c6s2_tempo_analysis.html">libfmp.c6.c6s2_tempo_analysis</a></li>
<li><a href="libfmp/c6/c6s3_adaptive_windowing.html">libfmp.c6.c6s3_adaptive_windowing</a></li>
<li><a href="libfmp/c6/c6s3_beat_tracking.html">libfmp.c6.c6s3_beat_tracking</a></li>
<li><a href="libfmp/c7/c7s1_audio_id.html">libfmp.c7.c7s1_audio_id</a></li>
<li><a href="libfmp/c7/c7s2_audio_matching.html">libfmp.c7.c7s2_audio_matching</a></li>
<li><a href="libfmp/c7/c7s3_version_id.html">libfmp.c7.c7s3_version_id</a></li>
<li><a href="libfmp/c8/c8s1_hps.html">libfmp.c8.c8s1_hps</a></li>
<li><a href="libfmp/c8/c8s2_f0.html">libfmp.c8.c8s2_f0</a></li>
<li><a href="libfmp/c8/c8s2_salience.html">libfmp.c8.c8s2_salience</a></li>
<li><a href="libfmp/c8/c8s3_nmf.html">libfmp.c8.c8s3_nmf</a></li>
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