Export from unity to glTF
*Requires version 2022.1 or above
Note: I havent tried on Mac (and i dont think its working there), but I will try to add support on later time.
Important Setup ->
1-Clone/copy the full project inside Assets Folder
2- Make sure to install "Shader Graph" package required to create Images for the exporter:
Window -> PackageManager
In Unity Registry section, search for shader grraph, and install it.
Using the Exporter
1- Add script: "Mono_Export To GLTF" to the desired parent node to export
2- Set at least gltf name, model create folder and export location, and press gltf test build
Adding custom "extras"
1- Add script: "Object Node User Extras Mono" to the desired node to add an "extra" attribute
2- Set desired attributes
3- When exporting, your gltf file will contain any extra attribute added in Unity
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