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Calligraphy for Xamarin

A Xamarin binding of the Android Calligraphy library from Christopher Jenkins.

Getting started

Install

Download from NuGet

Install-Package CallygraphyXamarin

Fonts

Add your custom fonts to assets/fonts/ all font definitions are relative to this path.

_Note: Be sure to set the build action to AndroidAsset; otherwise Android will default to the theme font.

Configuration

Define your default font using CalligraphyConfig, in your Application class, unfortunately Activity.OnCreate(Bundle) is called after Activity.AttachBaseContext(Context) so the config needs to be defined before that.

public override void OnCreate()
        {
            base.OnCreate();
            CalligraphyConfig.InitDefault(new CalligraphyConfig.Builder()
                    .SetDefaultFontPath("fonts/gtw.ttf")
                    .SetFontAttrId(Resource.Attribute.fontPath)
                // Adding a custom view that support adding a typeFace
                    // .AddCustomViewWithSetTypeface(Java.Lang.Class.FromType(typeof(CustomViewWithTypefaceSupport)))
                // Adding a custom style
                    // .AddCustomStyle(Java.Lang.Class.FromType(typeof(TextField)), Resource.Attribute.textFieldStyle)
                .Build()
            );
        }
}

Note: You don't need to define CalligraphyConfig but the library will apply no default font. I recommend defining at least a default font or attribute.

Inject into Context

Wrap the Activity Context:

        protected override void AttachBaseContext(Context context)
        {
            base.AttachBaseContext(CalligraphyContextWrapper.Wrap(context));
        }

You're ready to go!

Usage

Custom font per TextView

<TextView
    android:text="@string/hello_world"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    fontPath="fonts/Roboto-Bold.ttf"/>

Custom font in TextAppearance

<style name="TextAppearance.FontPath" parent="android:TextAppearance">
    <!-- Custom Attr-->
    <item name="fontPath">fonts/RobotoCondensed-Regular.ttf</item>
</style>
<TextView
    android:text="@string/hello_world"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:textAppearance="@style/TextAppearance.FontPath"/>

Custom font in Styles

<style name="TextViewCustomFont">
    <item name="fontPath">fonts/RobotoCondensed-Regular.ttf</item>
</style>

Custom font defined in Theme

<style name="AppTheme" parent="android:Theme.Holo.Light.DarkActionBar">
    <item name="android:textViewStyle">@style/AppTheme.Widget.TextView</item>
</style>

<style name="AppTheme.Widget"/>

<style name="AppTheme.Widget.TextView" parent="android:Widget.Holo.Light.TextView">
    <item name="fontPath">fonts/Roboto-ThinItalic.ttf</item>
</style>

#FAQ

Font Resolution

The CalligraphyFactory looks for the font in a pretty specific order, for the most part it's very similar to how the Android framework resolves attributes.

  1. View xml - attr defined here will always take priority.
  2. Style xml - attr defined here is checked next.
  3. TextAppearance xml - attr is checked next, the only caveat to this is IF you have a font defined in the Style and a TextAttribute defined in the View the Style attribute is picked first!
  4. Theme - if defined this is used.
  5. Default - if defined in the CalligraphyConfig this is used of none of the above are found OR if one of the above returns an invalid font.

#Credits

#Licence

Copyright 2014 Michele Scandura

Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at

    http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

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A port of the Android Calligraphy library to Xamarin.Android

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