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Add a save/load mechanism #138
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Easiest implementation would be two additional buttons in the menu. One to save the current state and one to load the last saved state. Would this be sufficient? |
I would allow saves at the begining of a level only. Also, the saves
could be automatic -- every time player completes a level, the game
automatically saves.
Then:
- Undo/Redo is a load of a saved state.
- Save/Resume is the same list of saved games since save
is automatic.
- Back button is not neccessary, as there will be
load button.
The saved games should be grouped by the game, not only a flat list of
the save files.This can be easilly done by storing a time when started
the first level and use it to name the save files and pass it to the
next level.
reloZid wrote, on 24.9.2018 16:45:
… Easiest implementation would be two additional buttons in the menu. One
to save the current state and one to load the last saved state. Would
this be sufficient?
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I like playing several of the maps...perhaps it was your intent all along but if not, maybe add allowing a save for each map ? |
Sometimes after playing this for hours it can get annoying having to restart the game just by small mistakes. a undo/retry or save/resume feature would be nice
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