This repository has been archived by the owner on Sep 21, 2022. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 16
ModIO.APIClient.GetAllModEvents
Jackson Wood edited this page Mar 6, 2019
·
11 revisions
APIClient.GetAllModEvents
public static void GetAllModEvents(RequestFilter filter, APIPaginationParameters pagination, Action<RequestPage<ModEvent>> successCallback, Action<WebRequestError> errorCallback);
Name | Description |
---|---|
filter | The filter parameters to be applied to the request |
pagination | The pagination parameters to be applied to the request |
successCallback | Action to execute if the request succeeds |
errorCallback | Action to execute if the request returns an error |
Fetches all the mod update events for the game profile.
Successful request returns a RequestPage of ModEvents.
It is recommended that games and apps poll this endpoint as a method of ensuring cached data is current. Consider caching the timestamp for the last request sent via this endpoint to allow its application in this filter parameter in future calls, return only unacquired updates.
See also: docs.mod.io page, ModIO.API.GetAllModEventsFilterFields