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mmerchante/organic-mesh-growth
mmerchante/organic-mesh-growth PublicA GPU implementation of a unified approach to grown structures, implemented with Vulkan
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VulkanGrassRendering
VulkanGrassRendering PublicVulkan implementation of "Responsive Real-Time Grass Rendering for General 3D Scenes" by Jahrmann and Wimmer
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KhronosGroup/glTF-Sample-Viewer
KhronosGroup/glTF-Sample-Viewer PublicPhysically-Based Rendering in glTF 2.0 using WebGL
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CesiumGS/cesium
CesiumGS/cesium PublicAn open-source JavaScript library for world-class 3D globes and maps 🌎
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