Skip to content

Commit

Permalink
Add trigger support for Evoker (#121)
Browse files Browse the repository at this point in the history
  • Loading branch information
Xiaoyang-Huang authored Aug 16, 2024
1 parent 30fb437 commit a256ef5
Showing 1 changed file with 9 additions and 1 deletion.
10 changes: 9 additions & 1 deletion Code/Triggers.lua
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,8 @@ local defaultTriggers = {
WARRIOR = "71;72;73",
DEATHKNIGHT = "250;251;252",
MONK = "268;269;270",
DEMONHUNTER = "577;581"
DEMONHUNTER = "577;581",
EVOKER = "1467;1468;1473"
},
conditions = {
["Unit health"] = {
Expand Down Expand Up @@ -120,6 +121,7 @@ local defaultTriggers = {
SHAMAN = "262;263;264",
WARLOCK = "265;266;267",
MONK = "270",
EVOKER = "1467;1468;1473"
},
conditions = {
["Unit power"] = {
Expand Down Expand Up @@ -728,6 +730,11 @@ local specChoices = {
-- 1014 Revenge
-- 1052 Shield Slam
},
EVOKER = {
1467, -- Devastation Evoker
1468, -- Preservation Evoker
1473, -- Augmentation Evoker
},
}

do
Expand Down Expand Up @@ -1345,6 +1352,7 @@ function module:OnOptionsCreate()
DEATHKNIGHT = LC["DEATHKNIGHT"],
MONK = LC["MONK"],
DEMONHUNTER = LC["DEMONHUNTER"],
EVOKER = LC["EVOKER"],
}

local function getConditionValue(info)
Expand Down

0 comments on commit a256ef5

Please sign in to comment.