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com.unity.textmeshpro@1.5.0-preview.12
## [1.5.0-preview.12] - 2020-05-09 ## [2.1.0-preview.12] ## [3.0.0-preview.12] ### Changes - Added synchronization of the RaycastTarget property of the parent <TextMeshProUGUI> with potential child sub text objects. Case #1240784 - Fixed Font Asset Bold Spacing adjustment scaling based on the text object point size instead of current point size. Case #1241132 - Improved text alignment when using RTL in conjunction with character, word and other spacing adjustments. - Fixed TMP Input Field caret potentially not being visible when reaching the right side of the viewport. See [forum post](https://forum.unity.com/threads/inputfield-bug-2.879244/) for more details. - Fixed TMP Input Field incorrect text RectTransform horizontal adjustment when using the Backspace key. See [forum post](https://forum.unity.com/threads/inputfield-bug4-delete-and-backspace-bug.879283/) for more details. - Fixed potential null reference in the TextMeshProUGUI.Cull function when using a workflow that involves enabling / disabling Canvases in the scene. - Fixed ArgumentOutOfRangeException when using the "Update Sprite Asset" inspector option on a sprite asset that does not contain any sprites. Case #1242936 - Fixed incorrect culling of the text geometry by the RectMask2D component on newly created text objects. Case #1245445 - It is now possible to use the Material Context Menu options to Copy / Paste Material Properties or Atlas Texture originally created for TMP with all other non TMP specific materials. Case #1242671 - Fixed NullReferenceException when setting the Atlas Texture to None in the Debug Settings of the Material Inspector of a text object. Case #1245104
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