I'm a software engineer focused on building reliable, maintainable, useful systems
I work across multiple levels of abstraction, from fine-grained resource management in Rust and C to applications and services built with Python and TypeScript
I value understanding how systems behave, choosing appropriate abstractions, and making thoughtful trade-off decisions
Go is currently my primary language for building practical software, particularly backend services and systems-oriented tools
“I build to understand, and understand to build.”
― A reinterpretation of Richard Feynman's quote



