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Raise max light range to 150m
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Although that may still be short for landing lights.  Issue MOARdV#27
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MOARdV authored and Lisias committed Jan 30, 2023
1 parent ed0bb6f commit 82c807a
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Source/AviationLights/AviationLights.cs
Original file line number Diff line number Diff line change
Expand Up @@ -103,7 +103,7 @@ public class TypePreset
public float Intensity = 0.5f;

[KSPField(isPersistant = true, guiActiveEditor = true, guiName = "#AL_LightRange", advancedTweakable = true)]
[UI_FloatRange(minValue = 1.0f, stepIncrement = 1.0f, maxValue = 50.0f, affectSymCounterparts = UI_Scene.None, scene = UI_Scene.Editor, suppressEditorShipModified = true)]
[UI_FloatRange(minValue = 1.0f, stepIncrement = 1.0f, maxValue = 150.0f, affectSymCounterparts = UI_Scene.None, scene = UI_Scene.Editor, suppressEditorShipModified = true)]
public float Range = 10.0f;

[KSPField(isPersistant = true, guiName = "#AL_LightType", advancedTweakable = true)]
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