The GitHub repo is synced with the code on glitch if you want to remix there.
This example is based on naf-nametag-solidjs for the SolidJS and Tailwind CSS boilerplate and is using the avatars from the valid-avatars-glb GitHub repository.
Some highlights:
- Using the cursor-teleport and simple-navmesh-constraint components to move on the hills in the japan environment (PR #26) , see video
- Traversing portal to switch the scene and naf room, using obb-collider (PR #25 and #27), see video
- How to integrate the avatars mainly the player-info file in your own project
- To add a new mixamo animation to the avatars, see how to create an animation.
This repository is a cumulation of changes and features that persons sponsoring Vincent Fretin asked for. Big thanks to them!