The following programs are built using C++ and OpenGL.Each program has a GUI and use many fundamental Geometric and Path finding algorithms written from scratch in a modular way. Algorithms implemented:
- Ray Casting/Tracing.
- BFS/DFS/ ASTAR.
- Simple Friction and motion models
- Searching & Sorting Algorithms.
- geometric algortihms for estimating Shape, angle, area, position, intersection, True intersection, Tranformations etc.