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  1. Althea Althea Public

    Althea is a glTF-based rendering engine built in Vulkan.

    C++ 15

  2. Pies Pies Public

    Pies is a constraint- and particle-based, soft-body physics engine.

    C++ 8 1

  3. PiesForMaya PiesForMaya Public

    Pies for Maya is a plugin integration of our soft-body physics engine Pies into Autodesk Maya.

    C++ 9 1

  4. StableFluids StableFluids Public

    A 2D incompressible fluid simulation based on "Stable Fluids" by Jos Stam.

    C++ 1

  5. Kinect-Rendering Kinect-Rendering Public

    Project to explore the mapping and rendering of raw data retrieved using a Microsoft Kinect sensor.

    C++

  6. MRI-Imaging MRI-Imaging Public

    GPU implementation of marching cubes to reconstruct MRI scans and other voxelized data in 3D.

    C++ 2