Skip to content

nukep/rust-cubes-demo

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

42 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Rust Cubes Demo

This is a simple tech demo I wrote so I could learn Rust back in 2015. It originally used SDL2 and OpenGL 3, but now uses miniquad and is OpenGL ES compatible. As a result, it now run in WebAssembly!

Controls

Use your mouse to hover over and explode subcubes.

  • Left click: Explode (subdivide) hovered subcube
  • Right click: Rearrange all subcubes into their original positions
  • Middle drag: Rotate view
  • Mouse wheel: Zoom in/out
  • Space: Hurl all subcubes outward
  • "O" key: Toggle outlines
  • "R" key: Reset to a single subcube

Screenshots

Screenshot 1 Screenshot 2

Build instructions

Install Rust and Cargo using rustup: https://www.rust-lang.org/learn/get-started

Then build the project and run it:

cargo build
cargo run

My impression of Rust (2015)

The experience I had with Rust was mostly pleasant. It's a serious breath of fresh air, having done similar projects in C++. The only caveat for me so far is the language's infancy and frequent changes in Rust nightly. This will obviously go away over time, when Rust reaches 1.0 in a few months.

I recommend Rust for anybody who is familiar with C or C++.