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Spill DX12 unbounded array space assignments
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DX12 binding semantics assign a register to each binding in an array and
do not permit overlap. Spaces act as a "namespace" to permit multiple
unbounded arrays to be present in a shader. Instead of restricting
unbounded array use within an SRG, this change modifies the space
assignment strategy. Unbounded arrays (on platforms that require it,
DX12 in this case) are designated a unique space, starting from 1000 and
counting up. This "spill space" is orthogonal to the space assignment
corresponding with the SRG frequency.

Signed-off-by: Jeremy Ong <jcong@amazon.com>
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jeremyong-az committed Mar 27, 2022
1 parent ec7e239 commit c703adb
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Showing 14 changed files with 115 additions and 32 deletions.
3 changes: 2 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@ bin/*
src/generated/*.interp
src/generated/*.tokens
src/generated/java/
src/dist
.vs
build
/src/.antlr/azslLexer.interp
Expand All @@ -14,4 +15,4 @@ build
/src/.antlr/azslParser.interp
/src/.antlr/azslParser.java
/src/.antlr/azslParser.tokens
/tests/testfuncs.pyc
/tests/testfuncs.pyc
6 changes: 4 additions & 2 deletions Platform/Windows/src/DirectX12PlatformEmitter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -71,11 +71,14 @@ namespace AZ::ShaderCompiler
{
if (param.m_type != RootParamType::SrgConstantCB && param.m_type != RootParamType::RootConstantCB) // already treated in the previous loop
{
// In DX12, unbounded arrays are assigned their own space instead of using the space assigned to the SRG
int space = param.m_isUnboundedArray ? param.m_spillSpace : param.m_registerBinding.m_pair[querySet].m_logicalSpace;

std::stringstream rootParam;
rootParam << RootParamType::ToStr(param.m_type)
<< "(" << ToLower(BindingType::ToStr(RootParamTypeToBindingType(param.m_type))); // eg "CBV(b" or "SRV(t" or "Sampler(s"
rootParam << std::to_string(param.m_registerBinding.m_pair[querySet].m_registerIndex)
<< ", space = " << std::to_string(param.m_registerBinding.m_pair[querySet].m_logicalSpace)
<< ", space = " << std::to_string(space)
<< ", numDescriptors = " << std::to_string(param.m_registerRange) << ")";

const auto* memberInfo = codeEmitter.GetIR()->GetSymbolSubAs<VarInfo>(param.m_uid.m_name);
Expand Down Expand Up @@ -125,5 +128,4 @@ namespace AZ::ShaderCompiler

return Decorate("#define sig ", Join(rootAttrList.begin(), rootAttrList.end(), ", \" \\\n"), "\"\n\n");
}

}
2 changes: 2 additions & 0 deletions Platform/Windows/src/DirectX12PlatformEmitter.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,8 @@ namespace AZ::ShaderCompiler
[[nodiscard]]
string GetRootSig(const CodeEmitter& codeEmitter, const RootSigDesc& rootSig, const Options& options, BindingPair::Set signatureQuery) const override final;

bool UnboundedArraysUseSpillSpace() const override { return true; }

private:
DirectX12PlatformEmitter() : PlatformEmitter {} {};
};
Expand Down
28 changes: 24 additions & 4 deletions src/AzslcBackend.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -228,10 +228,17 @@ namespace AZ::ShaderCompiler
}
}

void MultiBindingLocationMaker::SignalRegisterIncrement(BindingType regType, int count /* = 1*/)
void MultiBindingLocationMaker::SignalRegisterIncrement(BindingType regType, int count, bool isUnbounded)
{
m_untainted.m_registerPos[regType] += count;
m_merged.m_registerPos[regType] += count;

if (isUnbounded)
{
m_untainted.m_unboundedSpillSpace = m_unboundedSpillSpace;
m_merged.m_unboundedSpillSpace = m_unboundedSpillSpace;
++m_unboundedSpillSpace;
}
}

BindingPair MultiBindingLocationMaker::GetCurrent(BindingType regType)
Expand Down Expand Up @@ -573,9 +580,19 @@ namespace AZ::ShaderCompiler
}

auto regType = RootParamTypeToBindingType(paramType);
auto srgElementDesc = RootSigDesc::SrgParamDesc{ id, paramType, bindInfo.GetCurrent(regType), count, -1, isUnboundedArray};

auto srgElementDesc = RootSigDesc::SrgParamDesc{
id,
paramType,
bindInfo.GetCurrent(regType),
count,
-1,
bindInfo.m_unboundedSpillSpace,
isUnboundedArray };

rootSig.m_descriptorMap.emplace(id, srgElementDesc);
bindInfo.SignalRegisterIncrement(regType, count);
bindInfo.SignalRegisterIncrement(regType, count, isUnboundedArray);

return srgElementDesc;
}

Expand All @@ -588,7 +605,10 @@ namespace AZ::ShaderCompiler

RootSigDesc Backend::BuildSignatureDescription(const Options& options, int num32BitConst) const
{
MultiBindingLocationMaker bindInfo{ options };
// We start at an arbitrarily high number to avoid conflicts with spaces occupied by any user declarations
m_unboundedSpillSpace = 1000;

MultiBindingLocationMaker bindInfo{ options, m_unboundedSpillSpace };
RootSigDesc rootSig;

auto allSrgs = m_ir->m_symbols.GetOrderedSymbolsOfSubType_2<SRGInfo>();
Expand Down
23 changes: 20 additions & 3 deletions src/AzslcBackend.h
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,9 @@ namespace AZ::ShaderCompiler
BindingPair m_registerBinding;
int m_registerRange = -1;
int m_num32BitConstants = -1;

int m_spillSpace = -1;

// This flag is added so m_registerRange can take the value
// of 1 and at the same time We do not forget that m_uid refers
// to an unbounded array.
Expand Down Expand Up @@ -98,6 +101,10 @@ namespace AZ::ShaderCompiler
int GetAccumulated(BindingType r) const;

int m_space = 0; //<! logical space

// See: MultiBindingLocationMarker::m_unboundedSpillSpace
int m_unboundedSpillSpace;

int m_registerPos[BindingType::EndEnumeratorSentinel_] = {0}; //!< register index, one by type.
int m_accumulated[BindingType::EndEnumeratorSentinel_] = {0}; //!< Counter for total usage independently from space increments
int m_accumulatedUnused[BindingType::EndEnumeratorSentinel_] = {0}; //!< Counter for holes created by indices unification
Expand All @@ -109,21 +116,28 @@ namespace AZ::ShaderCompiler
class MultiBindingLocationMaker
{
public:
MultiBindingLocationMaker(const Options& options)
: m_options(options)
MultiBindingLocationMaker(const Options& options, int& unboundedSpillSpace)
: m_options{ options }
, m_unboundedSpillSpace{ unboundedSpillSpace }
{}

void SignalIncrementSpace(std::function<void(int, int)> warningMessageFunctionForMinDescOvershoot);

void SignalUnifyIndices();

void SignalRegisterIncrement(BindingType regType, int count = 1);
void SignalRegisterIncrement(BindingType regType, int count, bool isUnbounded);

BindingPair GetCurrent(BindingType regType);

SingleBindingLocationTracker m_untainted;
SingleBindingLocationTracker m_merged;
Options m_options;

// On some platforms (DX12), descriptor arrays occupy an individual register slot, and spaces are used
// to prevent overlapping ranges. When an unbounded array is encountered, we immediately assign it to
// the value of this member variable and increment. This is initialized in the constructor because the
// space we spill to must not collide with any other SRG declared in the shader.
int& m_unboundedSpillSpace;
};

//! This class intends to be a base umbrella for compiler back-end services.
Expand Down Expand Up @@ -174,6 +188,9 @@ namespace AZ::ShaderCompiler
std::ostream& m_out;
IntermediateRepresentation* m_ir;
TokenStream* m_tokens;

// See MultiBindingLocationMaker::m_unboundedSpillSpace
mutable int m_unboundedSpillSpace;
};

// independent utility functions
Expand Down
20 changes: 17 additions & 3 deletions src/AzslcEmitter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1043,7 +1043,7 @@ namespace AZ::ShaderCompiler
// note: instead of redoing this work ad-hoc, EmitText could be used directly on the ext type.
const auto genericType = "<" + GetTranslatedName(varInfo->m_typeInfoExt.m_genericParameter, UsageContext::ReferenceSite) + ">";

const string spaceX = (options.m_useLogicalSpaces) ? ", space" + std::to_string(bindInfo.m_registerBinding.m_pair[bindSet].m_logicalSpace) : "";
const string spaceX = (options.m_useLogicalSpaces) ? ", space" + std::to_string(ResolveBindingSpace(bindInfo, bindSet)) : "";
m_out << "ConstantBuffer " << genericType << " " << cbName;
if (bindInfo.m_isUnboundedArray)
{
Expand All @@ -1066,7 +1066,7 @@ namespace AZ::ShaderCompiler

EmitEmptyLinesToLineNumber(varInfo->GetOriginalLineNumber());

const string spaceX = (options.m_useLogicalSpaces) ? ", space" + std::to_string(bindInfo.m_registerBinding.m_pair[bindSet].m_logicalSpace) : "";
const string spaceX = (options.m_useLogicalSpaces) ? ", space" + std::to_string(ResolveBindingSpace(bindInfo, bindSet)) : "";
m_out << (varInfo->m_samplerState->m_isComparison ? "SamplerComparisonState " : "SamplerState ")
<< ReplaceSeparators(sId.m_name, Underscore);
if (bindInfo.m_isUnboundedArray)
Expand Down Expand Up @@ -1112,9 +1112,10 @@ namespace AZ::ShaderCompiler
string varType = GetTranslatedName(varInfo->m_typeInfoExt, UsageContext::DeclarationSite);
auto registerTypeLetter = ToLower(BindingType::ToStr(RootParamTypeToBindingType(bindInfo.m_type)));
optional<string> stringifiedLogicalSpace;

if (options.m_useLogicalSpaces)
{
stringifiedLogicalSpace = std::to_string(bindInfo.m_registerBinding.m_pair[bindSet].m_logicalSpace);
stringifiedLogicalSpace = std::to_string(ResolveBindingSpace(bindInfo, bindSet));
}

EmitEmptyLinesToLineNumber(varInfo->GetOriginalLineNumber());
Expand Down Expand Up @@ -1363,4 +1364,17 @@ namespace AZ::ShaderCompiler
m_out << "\n";
}
}

int CodeEmitter::ResolveBindingSpace(const RootSigDesc::SrgParamDesc& bindInfo, BindingPair::Set bindSet) const
{
if (bindInfo.m_isUnboundedArray && GetPlatformEmitter().UnboundedArraysUseSpillSpace())
{
return bindInfo.m_spillSpace;
}
else
{
return bindInfo.m_registerBinding.m_pair[bindSet].m_logicalSpace;
}
}

}
3 changes: 3 additions & 0 deletions src/AzslcEmitter.h
Original file line number Diff line number Diff line change
Expand Up @@ -228,5 +228,8 @@ namespace AZ::ShaderCompiler
// whether We are using a regular std::ostream or an instance of NewLineCounterStream.
template <class StreamLike>
void GetTextInStreamInternal(misc::Interval interval, StreamLike& output, bool emitNewLines) const;

// Given an SRG parameter, determines the space it belongs to based on the platform
int ResolveBindingSpace(const RootSigDesc::SrgParamDesc& bindInfo, BindingPair::Set bindSet) const;
};
}
7 changes: 0 additions & 7 deletions src/AzslcMain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -526,13 +526,6 @@ int main(int argc, const char* argv[])
std::for_each(namespaces.begin(), namespaces.end(),
[&](const string& space) { ir.AddAttributeNamespaceFilter(space); });

UnboundedArraysValidator::Options unboundedArraysValidationOptions = { useSpaces, uniqueIdx };
if (*maxSpacesOpt)
{
unboundedArraysValidationOptions.m_maxSpaces = maxSpaces;
}
ir.m_sema.m_unboundedArraysValidator.SetOptions(unboundedArraysValidationOptions);

// semantic logic and validation
walker.walk(&semanticListener, tree);

Expand Down
2 changes: 2 additions & 0 deletions src/AzslcPlatformEmitter.h
Original file line number Diff line number Diff line change
Expand Up @@ -74,5 +74,7 @@ namespace AZ::ShaderCompiler
//! Aligns the size for the data containing the root constants.
//! @param size The size of stride
virtual uint32_t AlignRootConstants(uint32_t size) const;

virtual bool UnboundedArraysUseSpillSpace() const { return false; }
};
}
19 changes: 15 additions & 4 deletions src/AzslcReflection.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -631,13 +631,23 @@ namespace AZ::ShaderCompiler
m_out << GetVariantList(options);
}

static void ReflectBinding(Json::Value& output, const RootSigDesc::SrgParamDesc& bindInfo)
void CodeReflection::ReflectBinding(Json::Value& output, const RootSigDesc::SrgParamDesc& bindInfo) const
{
output["count"] = (bindInfo.m_isUnboundedArray) ? -1 : bindInfo.m_registerRange;
output["index"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Untainted].m_registerIndex;
output["space"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Untainted].m_logicalSpace;
output["index-merged"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Merged].m_registerIndex;
output["space-merged"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Merged].m_logicalSpace;

if (bindInfo.m_isUnboundedArray && GetPlatformEmitter().UnboundedArraysUseSpillSpace())
{
output["space"] = bindInfo.m_spillSpace;
output["space-merged"] = bindInfo.m_spillSpace;
}
else
{
output["space"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Untainted].m_logicalSpace;
output["space-merged"] = bindInfo.m_registerBinding.m_pair[BindingPair::Set::Merged].m_logicalSpace;
}

}

void CodeReflection::DumpSRGLayout(const Options& options) const
Expand Down Expand Up @@ -724,6 +734,7 @@ namespace AZ::ShaderCompiler
dataView["id"] = ExtractLeaf(tId.m_name).data();
dataView["type"] = viewName;
dataView["usage"] = (isReadWriteView) ? "ReadWrite" : "Read";

ReflectBinding(dataView, bindInfo);
dataView["stride"] = strideSize;

Expand Down Expand Up @@ -946,7 +957,7 @@ namespace AZ::ShaderCompiler
return allEntriesJson;
};

auto makeJsonNodeForOneResource = [&dependencyListToJson](const set<IdentifierUID>& dependencyList,
auto makeJsonNodeForOneResource = [this, &dependencyListToJson](const set<IdentifierUID>& dependencyList,
const RootSigDesc::SrgParamDesc& binding,
const Json::Value& allConstants)
{
Expand Down
2 changes: 2 additions & 0 deletions src/AzslcReflection.h
Original file line number Diff line number Diff line change
Expand Up @@ -43,6 +43,8 @@ namespace AZ::ShaderCompiler
void DumpResourceBindingDependencies(const Options& options) const;

private:
// Serialize a binding to Json
void ReflectBinding(Json::Value& output, const RootSigDesc::SrgParamDesc& bindInfo) const;

//! Builds member variable packing information and adds it to the membersContainer
uint32_t BuildMemberLayout(Json::Value& membersContainer, string_view namePrefix, const IdentifierUID& memberId, const bool isArrayItr, const Options& options, const AZ::ShaderCompiler::Packing::Layout layoutPacking, uint32_t& offset) const;
Expand Down
6 changes: 0 additions & 6 deletions src/AzslcSemanticOrchestrator.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -690,12 +690,6 @@ namespace AZ::ShaderCompiler
TypeClass typeClass = varInfo.GetTypeClass();
assert(typeClass != TypeClass::Alias);

string errorMessage;
if (!m_unboundedArraysValidator.CheckFieldCanBeAddedToSrg(isUnboundedArray, srgUid, srgInfo, varUid, varInfo, typeClass, &errorMessage))
{
ThrowAzslcOrchestratorException(ORCHESTRATOR_UNBOUNDED_RESOURCE_ISSUE, ctx->start, errorMessage);
}

if (typeClass == TypeClass::ConstantBuffer)
{
srgInfo.m_CBs.push_back(varUid);
Expand Down
2 changes: 0 additions & 2 deletions src/AzslcSemanticOrchestrator.h
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,6 @@

#include "AzslcScopeTracker.h"
#include "PreprocessorLineDirectiveFinder.h"
#include "AzslcUnboundedArraysValidator.h"

namespace AZ::ShaderCompiler
{
Expand Down Expand Up @@ -423,7 +422,6 @@ namespace AZ::ShaderCompiler
ScopeTracker* m_scope;
azslLexer* m_lexer;
PreprocessorLineDirectiveFinder* m_preprocessorLineDirectiveFinder;
UnboundedArraysValidator m_unboundedArraysValidator;

//! cached property informing of the presence of at least one input attachment use.
bool m_subpassInputSeen = false;
Expand Down
24 changes: 24 additions & 0 deletions tests/Samples/UnboundedArrays2.azsl_manual
Original file line number Diff line number Diff line change
@@ -0,0 +1,24 @@
ShaderResourceGroupSemantic slot1
{
FrequencyId = 1;
};

struct MyStruct
{
float4 m_a;
float4 m_b;
};


ShaderResourceGroup SRG1 : slot1
{

Texture2D<float4> m_texSRVa[]; // t0+, space1000
Texture2D<float4> m_texSRVb[]; // t0+, space1001
RWTexture2D<float4> m_texUAVa[]; // u0+, space1002
RWTexture2D<float4> m_texUAVb[]; // u0+, space1003
Sampler m_samplera[]; // s0+, space1004
Sampler m_samplerb[]; // s0+, space1005
ConstantBuffer<MyStruct> m_structArraya[]; // b0+, space1006
ConstantBuffer<MyStruct> m_structArrayb[]; // b0+, space1007
};

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