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new: CSES Geometry problems
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omar-besbes committed Oct 11, 2024
1 parent e07d5b4 commit 6a677d2
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69 changes: 69 additions & 0 deletions solutions/CSES/Geometry/2195 - Convex Hull.cpp
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#include <bits/stdc++.h>
using namespace std;
typedef long long ll;

struct Po {
typedef Po P;
ll x, y, idx;
Po(ll x = 0, ll y = 0) : x(x), y(y) {}
bool operator==(P t) const { return x == t.x && y == t.y; }
P operator-(P p) const { return P(x - p.x, y - p.y); }
ll cross(P p) const { return x * p.y - y * p.x; }
ll cross(P a, P b) const { return (a - *this).cross(b - *this); }
friend ostream &operator<<(ostream &os, P p) {
return os << p.x << " " << p.y << "\n";
}
};

void solve() {
int n;
cin >> n;
vector<Po> v(n);
for (int i = 0; i < n; i++) {
cin >> v[i].x >> v[i].y;
v[i].idx = i;
}

vector<Po> convex_hull;

auto getlast2 = [&]() {
auto x = *(convex_hull.end() - 2), y = *(convex_hull.end() - 1);
return make_tuple(x, y);
};

auto check = [&](Po z) {
auto [x, y] = getlast2();
return x.cross(y, z) <= 0;
};

// construct upper hull
sort(v.begin(), v.end(),
[](Po a, Po b) { return a.x == b.x ? a.y > b.y : a.x < b.x; });
for (auto cur : v) {
while (convex_hull.size() >= 2 && !check(cur)) convex_hull.pop_back();
convex_hull.push_back(cur);
}

// construct lower hull
reverse(v.begin(), v.end());
convex_hull.pop_back();
int s = convex_hull.size();
for (auto cur : v) {
while (convex_hull.size() - s >= 2 && !check(cur)) convex_hull.pop_back();
convex_hull.push_back(cur);
}
convex_hull.pop_back();

cout << convex_hull.size() << "\n";
for (auto i : convex_hull) cout << i;
}

int main() {
ios::sync_with_stdio(false);
cin.tie(0);
cout.tie(0);

int t = 1;
// cin >> t;
while (t--) solve();
}
2 changes: 1 addition & 1 deletion solutions/CSES/Graph Algorithms/1193 - Labyrinth.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -85,7 +85,7 @@ int main() {
// char x = -s[i][j];
// cout << x << " ";
// } else cout << (s[i][j] > n * m ?
//INT_MAX - s[i][j] : s[i][j]) << " ";
// INT_MAX - s[i][j] : s[i][j]) << " ";
// }
// cout << "\n";
// }
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