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Adding NCCL clique to the RAFT handle (#2431)
Authors: - Victor Lafargue (https://github.com/viclafargue) Approvers: - Corey J. Nolet (https://github.com/cjnolet) URL: #2431
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/* | ||
* Copyright (c) 2024, NVIDIA CORPORATION. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
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#include <raft/core/device_resources.hpp> | ||
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#include <rmm/mr/device/per_device_resource.hpp> | ||
#include <rmm/mr/device/pool_memory_resource.hpp> | ||
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#include <nccl.h> | ||
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/** | ||
* @brief Error checking macro for NCCL runtime API functions. | ||
* | ||
* Invokes a NCCL runtime API function call, if the call does not return ncclSuccess, throws an | ||
* exception detailing the NCCL error that occurred | ||
*/ | ||
#define RAFT_NCCL_TRY(call) \ | ||
do { \ | ||
ncclResult_t const status = (call); \ | ||
if (ncclSuccess != status) { \ | ||
std::string msg{}; \ | ||
SET_ERROR_MSG(msg, \ | ||
"NCCL error encountered at: ", \ | ||
"call='%s', Reason=%d:%s", \ | ||
#call, \ | ||
status, \ | ||
ncclGetErrorString(status)); \ | ||
throw raft::logic_error(msg); \ | ||
} \ | ||
} while (0); | ||
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namespace raft::comms { | ||
void build_comms_nccl_only(raft::resources* handle, ncclComm_t nccl_comm, int num_ranks, int rank); | ||
} | ||
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namespace raft::comms { | ||
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struct nccl_clique { | ||
using pool_mr = rmm::mr::pool_memory_resource<rmm::mr::device_memory_resource>; | ||
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/** | ||
* Instantiates a NCCL clique with all available GPUs | ||
* | ||
* @param[in] percent_of_free_memory percentage of device memory to pre-allocate as memory pool | ||
* | ||
*/ | ||
nccl_clique(int percent_of_free_memory = 80) | ||
: root_rank_(0), | ||
percent_of_free_memory_(percent_of_free_memory), | ||
per_device_pools_(0), | ||
device_resources_(0) | ||
{ | ||
cudaGetDeviceCount(&num_ranks_); | ||
device_ids_.resize(num_ranks_); | ||
std::iota(device_ids_.begin(), device_ids_.end(), 0); | ||
nccl_comms_.resize(num_ranks_); | ||
nccl_clique_init(); | ||
} | ||
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/** | ||
* Instantiates a NCCL clique | ||
* | ||
* Usage example: | ||
* @code{.cpp} | ||
* int n_devices; | ||
* cudaGetDeviceCount(&n_devices); | ||
* std::vector<int> device_ids(n_devices); | ||
* std::iota(device_ids.begin(), device_ids.end(), 0); | ||
* cuvs::neighbors::mg::nccl_clique& clique(device_ids); // first device is the root rank | ||
* @endcode | ||
* | ||
* @param[in] device_ids list of device IDs to be used to initiate the clique | ||
* @param[in] percent_of_free_memory percentage of device memory to pre-allocate as memory pool | ||
* | ||
*/ | ||
nccl_clique(const std::vector<int>& device_ids, int percent_of_free_memory = 80) | ||
: root_rank_(0), | ||
num_ranks_(device_ids.size()), | ||
percent_of_free_memory_(percent_of_free_memory), | ||
device_ids_(device_ids), | ||
nccl_comms_(device_ids.size()), | ||
per_device_pools_(0), | ||
device_resources_(0) | ||
{ | ||
nccl_clique_init(); | ||
} | ||
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void nccl_clique_init() | ||
{ | ||
RAFT_NCCL_TRY(ncclCommInitAll(nccl_comms_.data(), num_ranks_, device_ids_.data())); | ||
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for (int rank = 0; rank < num_ranks_; rank++) { | ||
RAFT_CUDA_TRY(cudaSetDevice(device_ids_[rank])); | ||
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// create a pool memory resource for each device | ||
auto old_mr = rmm::mr::get_current_device_resource(); | ||
per_device_pools_.push_back(std::make_unique<pool_mr>( | ||
old_mr, rmm::percent_of_free_device_memory(percent_of_free_memory_))); | ||
rmm::cuda_device_id id(device_ids_[rank]); | ||
rmm::mr::set_per_device_resource(id, per_device_pools_.back().get()); | ||
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// create a device resource handle for each device | ||
device_resources_.emplace_back(); | ||
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// add NCCL communications to the device resource handle | ||
raft::comms::build_comms_nccl_only( | ||
&device_resources_[rank], nccl_comms_[rank], num_ranks_, rank); | ||
} | ||
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for (int rank = 0; rank < num_ranks_; rank++) { | ||
RAFT_CUDA_TRY(cudaSetDevice(device_ids_[rank])); | ||
raft::resource::sync_stream(device_resources_[rank]); | ||
} | ||
} | ||
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const raft::device_resources& set_current_device_to_root_rank() const | ||
{ | ||
int root_device_id = device_ids_[root_rank_]; | ||
RAFT_CUDA_TRY(cudaSetDevice(root_device_id)); | ||
return device_resources_[root_rank_]; | ||
} | ||
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~nccl_clique() | ||
{ | ||
#pragma omp parallel for // necessary to avoid hangs | ||
for (int rank = 0; rank < num_ranks_; rank++) { | ||
cudaSetDevice(device_ids_[rank]); | ||
ncclCommDestroy(nccl_comms_[rank]); | ||
rmm::cuda_device_id id(device_ids_[rank]); | ||
rmm::mr::set_per_device_resource(id, nullptr); | ||
} | ||
} | ||
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int root_rank_; | ||
int num_ranks_; | ||
int percent_of_free_memory_; | ||
std::vector<int> device_ids_; | ||
std::vector<ncclComm_t> nccl_comms_; | ||
std::vector<std::shared_ptr<pool_mr>> per_device_pools_; | ||
std::vector<raft::device_resources> device_resources_; | ||
}; | ||
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} // namespace raft::comms |
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/* | ||
* Copyright (c) 2024, NVIDIA CORPORATION. | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
*/ | ||
#pragma once | ||
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#include <raft/comms/nccl_clique.hpp> | ||
#include <raft/core/resource/resource_types.hpp> | ||
#include <raft/core/resources.hpp> | ||
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#include <memory> | ||
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namespace raft::resource { | ||
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class nccl_clique_resource : public resource { | ||
public: | ||
nccl_clique_resource() : clique_(std::make_unique<raft::comms::nccl_clique>()) {} | ||
~nccl_clique_resource() override {} | ||
void* get_resource() override { return clique_.get(); } | ||
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private: | ||
std::unique_ptr<raft::comms::nccl_clique> clique_; | ||
}; | ||
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/** Factory that knows how to construct a specific raft::resource to populate the res_t. */ | ||
class nccl_clique_resource_factory : public resource_factory { | ||
public: | ||
resource_type get_resource_type() override { return resource_type::NCCL_CLIQUE; } | ||
resource* make_resource() override { return new nccl_clique_resource(); } | ||
}; | ||
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/** | ||
* @defgroup nccl_clique_resource resource functions | ||
* @{ | ||
*/ | ||
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/** | ||
* Retrieves a NCCL clique from raft res if it exists, otherwise initializes it and return it. | ||
* | ||
* @param[in] res the raft resources object | ||
* @return NCCL clique | ||
*/ | ||
inline const raft::comms::nccl_clique& get_nccl_clique(resources const& res) | ||
{ | ||
if (!res.has_resource_factory(resource_type::NCCL_CLIQUE)) { | ||
res.add_resource_factory(std::make_shared<nccl_clique_resource_factory>()); | ||
} | ||
return *res.get_resource<raft::comms::nccl_clique>(resource_type::NCCL_CLIQUE); | ||
}; | ||
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/** | ||
* @} | ||
*/ | ||
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} // namespace raft::resource |
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