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Improved GaussLegendre and LegendreFactory
Now, the computation of the nodes and weights of the quadrature rules are done using FastGL (https://sourceforge.net/projects/fastgausslegendrequadrature/), one of the fastest and most accurate algorithm to do so.
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//******************************************* | ||
// Copyright (C) 2014 by Ignace Bogaert * | ||
//******************************************* | ||
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// This software package is based on the paper | ||
// I. Bogaert, "Iteration-Free Computation of Gauss-Legendre Quadrature Nodes and Weights", | ||
// to be published in the SIAM Journal of Scientific Computing. | ||
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// The main features of this software are: | ||
// - Speed: due to the simple formulas and the O(1) complexity computation of individual Gauss-Legendre | ||
// quadrature nodes and weights. This makes it compatible with parallel computing paradigms. | ||
// - Accuracy: the error on the nodes and weights is within a few ulps (see the paper for details). | ||
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// Disclaimer: | ||
// THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESSED OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR | ||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | ||
// BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) | ||
// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR | ||
// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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