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3.3.1 - SerializableShaderWrapper

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@Nebby1999 Nebby1999 released this 27 Oct 18:57

'3.3.1'

  • Core Changes:

    • Added SerializableShaderWrapper
      • Serializes shaders by serializing their shader.name and their GUID's
    • The material editor now works properly by using the SerializableShaderWrapper
    • Added new utilities to the AssetDatabase utils class
    • Added AssetRipper's Shader asset post processors.
      • This in turn should fix unity destroying YAML shader assets.
  • RoR2EditorScripts changes:

    • Stage Creator wizard now prefixes the scene's name with the token prefix
    • Fixed an issue where having mutliple inspectors would break the Skill Locator inspector.
    • Fixed an issue where the CanBeRandomlyTriggered bool for EquipmentDefs wouldnt show
    • Exposed HGCloudRemap's Internal Simple Blend Mode property