3.3.1 - SerializableShaderWrapper
'3.3.1'
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Core Changes:
- Added SerializableShaderWrapper
- Serializes shaders by serializing their shader.name and their GUID's
- The material editor now works properly by using the SerializableShaderWrapper
- Added new utilities to the AssetDatabase utils class
- Added AssetRipper's Shader asset post processors.
- This in turn should fix unity destroying YAML shader assets.
- Added SerializableShaderWrapper
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RoR2EditorScripts changes:
- Stage Creator wizard now prefixes the scene's name with the token prefix
- Fixed an issue where having mutliple inspectors would break the Skill Locator inspector.
- Fixed an issue where the CanBeRandomlyTriggered bool for EquipmentDefs wouldnt show
- Exposed HGCloudRemap's Internal Simple Blend Mode property