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fix: add cxx_standard to avoid c++ check error #30
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Signed-off-by: homalozoa <nx.tardis@gmail.com>
It would be nice if the developer still had the ability to change the |
Yeah, agreed. In point of fact, I'd make the default C++17 (that's what we use anywhere), but conditional on it not being set by the user. |
Agreed. Good idea! I'll modify to that. |
Signed-off-by: homalozoa <nx.tardis@gmail.com>
Pulls: #30 |
So, unfortunately, on Windows this ended up causing a regression. I guess it is probably because we specified C++17 instead of C++11, and orocos_kdl is not ready for that? I guess we can set this back to C++11 by default, but let's add a comment saying why it is different than every other core package. |
Signed-off-by: homalozoa <nx.tardis@gmail.com>
Sure. I already changed it back. Let's check it again. |
Pulls: #30 |
As the solution at orocos/orocos_kinematics_dynamics#441 , I add an arg to set the CXX_STANDARD to 11 for building project "orocos_kdl'.