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Draw a rectangle using ioctls to an AMD Evergreen GPU in Rust

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hello_evergreen

This was my attempt at finding out how the Linux graphics stack works. This code can draw a green square using ioctls to the GPU only. It borrows from radeondemo and Mesa. This will probably only work with AMD Evergreen GPUs.

TODO:

  • Allow specification of resolution
  • Tiled framebuffers
  • Vsyncing

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Draw a rectangle using ioctls to an AMD Evergreen GPU in Rust

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