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The mustache template language in Go

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Mustache template engine for Go

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Why a fork?

I forked cbroglie/mustache because it does not appear to be maintained, and I wanted to add the following functionality:

I also wanted to clear up some security holes, including two found by fuzzing.

The goal is for this to be a robust, performant, standards-compliant Mustache template engine for Go, and for it to be safe to allow end users to supply templates. Extensions to the templating language are generally not desired. If you want more than Mustache offers, consider a Handlebars implementation such as Mario.


CLI overview

% go get github.com/runZeroInc/mustache/...
% mustache
Usage:
  mustache [data] template [flags]

Examples:
  $ mustache data.yml template.mustache
  $ cat data.yml | mustache template.mustache
  $ mustache --layout wrapper.mustache data template.mustache
  $ mustache --overide over.yml data.yml template.mustache

Flags:
  -h, --help   help for mustache
  --layout     a file to use as the layout template
  --override   a data.yml file whose definitions supercede data.yml
%

Package overview

This library is an implementation of the Mustache template language in Go.

Mustache spec compliance

mustache/spec contains the formal standard for Mustache, and it is included as a submodule (using v1.2.1) for testing compliance. All of the tests pass (big thanks to kei10in), with the exception of the null interpolation tests added in v1.2.1. The optional inheritance and lambda support has not been fully implemented.


Documentation

For more information about mustache, check out the mustache project page or the mustache manual.

Also check out some example mustache files.


Installation

To install mustache.go, simply run go get github.com/runZeroInc/mustache/.... To use it in a program, use import "github.com/runZeroInc/mustache"


Usage

Starting with version 2, a fluent API is provided, and compilation and rendering of templates is performed as separate steps, with separate error returns. This makes it easier to distinguish between syntactically invalid templates, and errors at render time.

First, use mustache.New() to obtain a Compiler. You can then set options on the compiler:

cmpl := mustache.New()
cmpl.WithErrors(true)
cmpl.WithPartials(&FileProvider{
	Paths: []string{"/app/templates"},
	Extensions: []string{".html", ".mustache"}
})
cmpl.WithEscapeMode(mustache.EscapeHTML)

Then you can use the compiler you've configured to compile your template(s):

tmpl1, err := cmpl.CompileString("This is {{mustache}}")
tmpl2, err := cmpl.CompileFile("main.mustache")

Finally, you can render the compiled templates using any number of contextual data objects, generally expected to be map[string]any or a struct:

output, err := tmpl1.Render(map[string]string{"mustache":"awesome!"})

The compiler options can be chained together:

tmpl, err := mustache.New().WithErrors(true).CompileString("This is {{mustache}}")

There are also two additional methods for using layouts (explained below); as well as several more that can provide a custom Partial retrieval.

Unlike in the v1 API, the defaults for the compiler are intended to be safe, with no partial support -- you have to provide a PartialProvider explicitly if you want to use partials. So by default you get:

  • No partials
  • No errors when data is missing from the context
  • HTML escaping

There are no longer functions to render a template without compiling to a *Template object. The engine always compiles even if you throw the template away when you're done with it, so there's no speed benefit to having a non-compiling option.

For more example usage, please see mustache_test.go


Escaping

By default, mustache.go follows the official mustache HTML escaping rules. That is, if you enclose a variable with two curly brackets, {{var}}, the contents are HTML-escaped. For instance, strings like 5 > 2 are converted to 5 > 2. To use raw characters, use three curly brackets {{{var}}}.

This implementation of Mustache also allows you to run the engine in JSON mode, in which case the standard JSON quoting rules are used. To do this, use .WithEscapeMode(mustache.JSON) to set the escape mode on the compiler. Note that the JSON escaping rules are different from the rules used by Go's text/template.JSEscape, and do not guarantee that the JSON will be safe to include as part of an HTML page. In JSON mode, references to objects and slices in the template will be rendered to JSON objects and arrays.

In JSON mode, slices/arrays and maps will be rendered as JSON arrays and objects (respectively). This behavior can be customized by setting a JSON value rendering function using WithJSONMarshalFn.

A third mode of mustache.Raw allows the use of Mustache templates to generate plain text, such as e-mail messages and console application help text.


Layouts

It is a common pattern to include a template file as a "wrapper" for other templates. The wrapper may include a header and a footer, for instance. Mustache.go supports this pattern with the following method:

(contentTemplate *Template) RenderInLayout(layoutTemplate *Template, context ...any) (string, error)

The layout must have a variable called {{content}}. For example, given the following files:

layout.html.mustache:

<html>
<head><title>Hi</title></head>
<body>
{{{content}}}
</body>
</html>

template.html.mustache:

<h1>Hello World!</h1>

...and suitable code to load and compile them:

template, _ := mustache.New().CompileFile("template.html.mustache")
layout, _ := mustache.New().CompileFile("layout.html.mustache")

A call to template.RenderInLayout(layout) will produce:

<html>
<head><title>Hi</title></head>
<body>
<h1>Hello World!</h1>
</body>
</html>

Custom PartialProvider

Mustache supports user-defined repositories for mustache partials.

A PartialProvider is any object that responds to Get(string) (*Template,error), and two examples are provided -- a FileProvider that loads files from disk, and a StaticProvider alias for a map[string]string. Using either of these is simple:

fp := &FileProvider{
  Paths: []string{ "", "/opt/mustache", "templates/" },
  Extensions: []string{ "", ".stache", ".mustache" },
}

tmpl, err := mustache.New().WithPartials(fp).CompileString("This partial is loaded from a file: {{>foo}}")

sp := StaticProvider(map[string]string{
  "foo": "{{>bar}}",
  "bar": "some data",
})

tmpl, err := mustache.New().WithPartials(sp).CompileString("This partial is loaded from a map: {{>foo}}", sp)

A note about method receivers

Mustache.go supports calling methods on objects, but you have to be aware of Go's limitations. For example, lets's say you have the following type:

type Person struct {
    FirstName string
    LastName string
}

func (p *Person) Name1() string {
    return p.FirstName + " " + p.LastName
}

func (p Person) Name2() string {
    return p.FirstName + " " + p.LastName
}

While they appear to be identical methods, Name1 has a pointer receiver, and Name2 has a value receiver. Objects of type Person(non-pointer) can only access Name2, while objects of type *Person(person) can access both. This is by design in the Go language.

So if you write the following:

tmpl.Render("{{Name1}}", Person{"John", "Smith"})

It'll be blank. You either have to use &Person{"John", "Smith"}, or call Name2

Supported features

  • Variables
  • Comments
  • Change delimiter
  • Sections (boolean, enumerable, and inverted)
  • Partials
  • Lambdas
  • HTML, JSON or plain text output

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