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<Project Sdk="Microsoft.NET.Sdk.WindowsDesktop"> | ||
<PropertyGroup> | ||
<Configurations>Developer - Debug;Release - Alpha;Release - Beta;Release - Final</Configurations> | ||
<Platforms>x64</Platforms> | ||
<TargetFrameworks>net48</TargetFrameworks> | ||
<AssemblyTitle>AutoRunPlugin</AssemblyTitle> | ||
<Product>AutoRunPlugin</Product> | ||
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet> | ||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> | ||
<UseWPF>true</UseWPF> | ||
<OutputType>Library</OutputType> | ||
<Authors>shoushou1106</Authors> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Developer - Debug|x64' "> | ||
<DebugSymbols>true</DebugSymbols> | ||
<OutputPath>bin\Developer\Debug\</OutputPath> | ||
<DefineConstants>DEBUG;TRACE</DefineConstants> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release - Alpha|x64' "> | ||
<OutputPath>bin\Release\Alpha\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release - Beta|x64'"> | ||
<OutputPath>bin\Release\Beta\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release - Final|x64'"> | ||
<OutputPath>bin\Release\Final\</OutputPath> | ||
<DefineConstants>TRACE</DefineConstants> | ||
<Optimize>true</Optimize> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<ProjectReference Include="..\FrostyToolsuite\FrostyPlugin\FrostyCore.csproj"> | ||
<Private>false</Private> | ||
</ProjectReference> | ||
<ProjectReference Include="..\FrostyToolsuite\FrostySdk\FrostySdk.csproj"> | ||
<Private>false</Private> | ||
</ProjectReference> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<Reference Include="PresentationCore" /> | ||
<Reference Include="PresentationFramework" /> | ||
<Reference Include="System.Xaml" /> | ||
<Reference Include="WindowsBase" /> | ||
</ItemGroup> | ||
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</Project> |
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using Frosty.Core; | ||
using Frosty.Core.Controls; | ||
using FrostySdk.Interfaces; | ||
using System; | ||
using System.Collections.Generic; | ||
using System.Diagnostics; | ||
using System.IO; | ||
using System.Threading; | ||
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namespace AutoRunPlugin.Execution | ||
{ | ||
public class AutoRunExecutionAction : ExecutionAction | ||
{ | ||
private void ReportProgress(ILogger logger, int current, int total) | ||
{ | ||
if (total > 0) | ||
logger.Log("progress:" + current / (float)total * 100d); | ||
} | ||
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public override Action<ILogger, PluginManagerType, CancellationToken> PreLaunchAction => new Action<ILogger, PluginManagerType, CancellationToken>((ILogger logger, PluginManagerType type, CancellationToken token) => | ||
{ | ||
// Only run when AutoRun is enabled | ||
if (Config.Get("AutoRun_Enabled", false, ConfigScope.Global) is false) | ||
return; | ||
token.ThrowIfCancellationRequested(); | ||
// Calculate total amount | ||
logger.Log("Calculating total amount"); | ||
List<string> Files = new List<string>(); | ||
// FrostyDir | ||
logger.Log("Looking for files in Frosty directory"); | ||
if (Config.Get("AutoRun_FrostyDir_AutoRunEnabled", false, ConfigScope.Global) is true && Config.Get("AutoRun_FrostyDir_PreLaunchEnabled", false, ConfigScope.Global) is true) | ||
{ | ||
Directory.CreateDirectory(Directory.GetCurrentDirectory() + "\\AutoRun\\PreLaunch"); | ||
Files.AddRange(Directory.GetFiles(Directory.GetCurrentDirectory() + "\\AutoRun\\PreLaunch\\")); | ||
} | ||
token.ThrowIfCancellationRequested(); | ||
// GameDir | ||
logger.Log("Looking for files in Game directory"); | ||
if (Config.Get("AutoRun_GameDir_AutoRunEnabled", false, ConfigScope.Game) is true && Config.Get("AutoRun_GameDir_PreLaunchEnabled", false, ConfigScope.Game) is true) | ||
{ | ||
Directory.CreateDirectory(App.FileSystem.BasePath + "AutoRun\\PreLaunch\\"); | ||
Files.AddRange(Directory.GetFiles(App.FileSystem.BasePath + "AutoRun\\PreLaunch\\")); | ||
} | ||
token.ThrowIfCancellationRequested(); | ||
// PackDir (ModData) | ||
logger.Log("Looking for files in Pack directory"); | ||
try | ||
{ | ||
if (Config.Get("AutoRun_PackDir_AutoRunEnabled", false, ConfigScope.Pack) is true && Config.Get("AutoRun_PackDir_PreLaunchEnabled", false, ConfigScope.Pack) is true) | ||
{ | ||
Directory.CreateDirectory(App.FileSystem.BasePath + "\\ModData\\" + App.SelectedPack + "\\AutoRun\\PreLaunch\\"); | ||
Files.AddRange(Directory.GetFiles(App.FileSystem.BasePath + "\\ModData\\" + App.SelectedPack + "\\AutoRun\\PreLaunch\\")); | ||
} | ||
} | ||
catch (Exception e) | ||
{ | ||
FrostyExceptionBox.Show(e, "Auto Run Plugin"); | ||
} | ||
token.ThrowIfCancellationRequested(); | ||
App.Logger.Log("[PreLaunch] " + Files.Count + " files found"); | ||
// (Debug) Print all file paths | ||
if (Config.Get("AutoRun_Debug_LogAllFiles", false, ConfigScope.Global)) | ||
{ | ||
logger.Log("[Debug] Printing all file paths"); | ||
App.Logger.Log("[PreLaunch] [Debug] All file paths:"); | ||
foreach (var path in Files) | ||
{ | ||
App.Logger.Log("[PreLaunch] [Debug] " + path); | ||
token.ThrowIfCancellationRequested(); | ||
} | ||
} | ||
GC.Collect(); | ||
// Run all files | ||
int i = 0; | ||
foreach (var path in Files) | ||
{ | ||
try | ||
{ | ||
logger.Log($"[{++i}/{Files.Count}] {Path.GetFileName(path)}"); | ||
ReportProgress(logger, i, Files.Count); | ||
token.ThrowIfCancellationRequested(); | ||
Process.Start(path); | ||
token.ThrowIfCancellationRequested(); | ||
} | ||
catch (Exception e) | ||
{ | ||
FrostyExceptionBox.Show(e, "Auto Run Plugin"); | ||
} | ||
token.ThrowIfCancellationRequested(); | ||
} | ||
logger.Log("Pre Launch Complete"); | ||
App.Logger.Log("Pre Launch Complete"); | ||
GC.Collect(); | ||
}); | ||
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public override Action<ILogger, PluginManagerType, CancellationToken> PostLaunchAction => new Action<ILogger, PluginManagerType, CancellationToken>((ILogger logger, PluginManagerType type, CancellationToken token) => | ||
{ | ||
// Only run when AutoRun is enabled | ||
if (Config.Get("AutoRun_Enabled", false, ConfigScope.Global) is false) | ||
return; | ||
token.ThrowIfCancellationRequested(); | ||
// Calculate total amount | ||
logger.Log("Calculating total amount"); | ||
List<string> Files = new List<string>(); | ||
// FrostyDir | ||
logger.Log("Looking for files in Frosty directory"); | ||
if (Config.Get("AutoRun_FrostyDir_AutoRunEnabled", false, ConfigScope.Global) is true && Config.Get("AutoRun_FrostyDir_PostLaunchEnabled", false, ConfigScope.Global) is true) | ||
{ | ||
Directory.CreateDirectory(Directory.GetCurrentDirectory() + "\\AutoRun\\PostLaunch\\"); | ||
Files.AddRange(Directory.GetFiles(Directory.GetCurrentDirectory() + "\\AutoRun\\PostLaunch\\")); | ||
} | ||
token.ThrowIfCancellationRequested(); | ||
// GameDir | ||
logger.Log("Looking for files in Game directory"); | ||
if (Config.Get("AutoRun_GameDir_AutoRunEnabled", false, ConfigScope.Game) is true && Config.Get("AutoRun_GameDir_PostLaunchEnabled", false, ConfigScope.Game) is true) | ||
{ | ||
Directory.CreateDirectory(App.FileSystem.BasePath + "AutoRun\\PostLaunch\\"); | ||
Files.AddRange(Directory.GetFiles(App.FileSystem.BasePath + "AutoRun\\PostLaunch\\")); | ||
} | ||
token.ThrowIfCancellationRequested(); | ||
// PackDir (ModData) | ||
logger.Log("Looking for files in Pack directory"); | ||
try | ||
{ | ||
if (Config.Get("AutoRun_PackDir_AutoRunEnabled", false, ConfigScope.Pack) is true && Config.Get("AutoRun_PackDir_PostLaunchEnabled", false, ConfigScope.Pack) is true) | ||
{ | ||
Directory.CreateDirectory(App.FileSystem.BasePath + "\\ModData\\" + App.SelectedPack + "\\AutoRun\\PostLaunch\\"); | ||
Files.AddRange(Directory.GetFiles(App.FileSystem.BasePath + "\\ModData\\" + App.SelectedPack + "\\AutoRun\\PostLaunch\\")); | ||
} | ||
} | ||
catch (Exception e) | ||
{ | ||
FrostyExceptionBox.Show(e, "Auto Run Plugin"); | ||
} | ||
token.ThrowIfCancellationRequested(); | ||
App.Logger.Log("[PostLaunch] " + Files.Count + " files found"); | ||
// (Debug) Print all file paths | ||
if (Config.Get("AutoRun_Debug_LogAllFiles", false, ConfigScope.Global)) | ||
{ | ||
logger.Log("[Debug] Printing all file paths"); | ||
App.Logger.Log("[PostLaunch] [Debug] All file paths:"); | ||
token.ThrowIfCancellationRequested(); | ||
foreach (var path in Files) | ||
{ | ||
App.Logger.Log("[PostLaunch] [Debug] " + path); | ||
token.ThrowIfCancellationRequested(); | ||
} | ||
} | ||
GC.Collect(); | ||
// Run all files | ||
int i = 0; | ||
foreach (var path in Files) | ||
{ | ||
try | ||
{ | ||
logger.Log($"[{++i}/{Files.Count}] {Path.GetFileName(path)}"); | ||
ReportProgress(logger, i, Files.Count); | ||
token.ThrowIfCancellationRequested(); | ||
Process.Start(path); | ||
token.ThrowIfCancellationRequested(); | ||
} | ||
catch (Exception e) | ||
{ | ||
FrostyExceptionBox.Show(e, "Auto Run Plugin"); | ||
} | ||
token.ThrowIfCancellationRequested(); | ||
} | ||
logger.Log("Post Launch Complete"); | ||
App.Logger.Log("Post Launch Complete"); | ||
GC.Collect(); | ||
}); | ||
} | ||
} |
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