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OnMars

Virtual Reality Space Exploration

Yeoman

https://github.com/tmaximini/generator-ionic-gulp

Aframe

http://stackoverflow.com/questions/36911852/multiple-a-scene-using-canvas

https://blog.neondaylight.com/build-a-simple-web-vr-ui-with-a-frame-a17a2d5b484#.i5qkcyy18

Stereoscopic

https://github.com/oscarmarinmiro/aframe-stereo-component eg: https://github.com/bryik/aframe-cardboard-camera/blob/master/examples/mountain.html

Just 3js

https://www.sitepoint.com/bringing-vr-to-web-google-cardboard-three-js/

Optimsing images

https://medium.com/samsung-internet-dev/optimising-a-frame-assets-for-faster-starts-4ec3bd35c6fc#.1x02gognc

Animations

http://codepen.io/bryik/pen/XKWgvK

3D Images

http://stackoverflow.com/questions/37039248/aframe-how-to-import-google-cardboard-created-images/37062886#37062886

Extras?

Scan this to view the virtual tour on your mobile device. - http://vrviewer.istaging.co/#!/684173

aframevr/aframe#1023 One way we did before is to create a black mask entity that fades in when transitioning, and you change the scene during the transition.

https://github.com/nylki/aframe-fit-texture-component

Look down controls? https://github.com/googlevr/gvr-unity-sdk/tree/master/Samples/CardboardDesignLab

Museum

http://almossawi.com/aframe-d3-visualization/demo/

Deployment

Github pages

gulp --build

git subtree push --prefix www origin gh-pages

Release

https://github.com/hughred22/YouTube-Video-Listing-Ionic-Mobile-App/wiki/Preparing-for-Release-and-Publishing-Your-Ionic-App

Android

jarsigner -verbose -sigalg SHA1withRSA -digestalg SHA1 -keystore resources/android/onmars.keystore platforms/android/build/outputs/apk/android-release-unsigned.apk OnMars

~/Library/Android/sdk/build-tools/25.0.3/zipalign -v 4 platforms/android/build/outputs/apk/android-release-unsigned.apk platforms/android/build/outputs/apk/OnMars.apk

data:video/mp4;base64 https://cordova.apache.org/docs/en/latest/reference/cordova-plugin-whitelist/

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