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package improbable.global; | ||
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component ClientAuthorityCheck { | ||
// Component ID, unique within the project | ||
id = 1002; | ||
} |
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package improbable.global; | ||
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type CreatePlayerRequest {} | ||
type CreatePlayerResponse {} | ||
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component PlayerCreation { | ||
// Component ID, unique within the project | ||
id = 1001; | ||
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// Command the client sends to the PlayerCreator entity to request a Player entity is created | ||
command CreatePlayerResponse create_player(CreatePlayerRequest); | ||
} |
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package improbable.global; | ||
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component WorldTransform { | ||
// Component ID, unique within the project | ||
id = 1004; | ||
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// Entity's true transform within the project | ||
EntityPosition position = 1; | ||
uint32 rotation = 2; | ||
} |
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package improbable.player; | ||
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type ClientDisconnectRequest{} | ||
type ClientDisconnectResponse{} | ||
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type HeartbeatRequest{} | ||
type HeartbeatResponse{} | ||
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component ClientConnection { | ||
// Component ID, unique within the project | ||
id = 1003; | ||
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// Number of client pings that can be missed before the client is assumed disconnected and the Player is deleted | ||
uint32 timeout_beats_remaining = 1; | ||
// Command the client uses to ping the server to indicate its connectivity | ||
command HeartbeatResponse heartbeat(HeartbeatRequest); | ||
// Command the client uses to indicated the user has exited the application | ||
command ClientDisconnectResponse disconnect_client(ClientDisconnectRequest); | ||
} |
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package improbable.terrain; | ||
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component Terrain { | ||
// Schema file ID, unique within the project | ||
id = 1001; | ||
// Component ID, unique within the project | ||
id = 1005; | ||
} |
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{ | ||
"name": "your_project_name_here", | ||
"project_version": "0.0.1", | ||
"sdk_version": "10.1.0", | ||
"project_version": "1.0.0", | ||
"sdk_version": "10.2.0", | ||
"dependencies": [ | ||
{"name": "WorkerSdkSchema", "version": "10.1.0"} | ||
{"name": "WorkerSdkSchema", "version": "10.2.0"} | ||
] | ||
} |
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