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Airplay Ontable Prototype

Introduction

This is the player detection part of the small on-table prototype of Airplay IGYM. The algorithm can detect the players with the FLIR camera of 82 frame rate and send the x, y position to the Unity, the game part, with UDP. Currently, threadcolordemo.py, localization.py, VideoGetColor.py are the program we use.

Package installation and environment

environment: Python 3.7

package: simple_pyspin(acquire information from FLIR camera), apriltag(pupil_apriltags: Python bindings for the apriltags3)

threadcolordemo.py

This is the main part of the program. It will detect the player by color.

VideoGetColor.py

This offers a independent thread to acquire images from camera

localization.py

This is the post processing of localizing the players position

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