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item corrections
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tatiematie authored Nov 17, 2023
1 parent ec79670 commit 4196c2d
Showing 1 changed file with 6 additions and 3 deletions.
9 changes: 6 additions & 3 deletions json/items.json
Original file line number Diff line number Diff line change
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"type": "Item",
"id": "harvesters-scythe",
"description": [
"Gain <span yellow>+5%</span> critical strike chance, critical strikes heal for <span green>8hp</span> <span gray>(+4hp per stack)</span>.",
"Gain <span yellow>+5%</span> critical strike chance <span gray>(does not stack)</span>, critical strikes heal for <span green>8hp</span> <span gray>(+4hp per stack)</span>.",
"Pairs well with attack speed, critical strike chance, and amplified healing items."
],
"tags": [
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"Explode when below <span red>25%</span> max health dealing <span yellow>6,000%</span> base damage. <span blue>30</span> / <span blue>2s</span> <span gray>(+1 per stack)</span> cooldown.",
"Pairs well with attack speed, increased damage, items that activate after taking damage, and items that activate at low health."
],
"procCoefficients": {
"On Hit": "1.0"
},
"tags": [
"At Low Health",
"High Damage",
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"type": "Item",
"id": "shatterspleen",
"description": [
"Gain <span yellow>+5%</span> critical strike chance. Critical strikes bleed enemies for <span yellow>240%</span> base damage, bleeding enemies explode dealing <span yellow>400%</span> damage <span gray>(+400% per stack)</span> + <span yellow>15%</span> of their max health <span gray>(+15% per stack)</span>.",
"Gain <span yellow>+5%</span> critical strike chance <span gray>(does not stack)</span>. Critical strikes bleed enemies for <span yellow>240%</span> base damage, bleeding enemies explode dealing <span yellow>400%</span> damage <span gray>(+400% per stack)</span> + <span yellow>15%</span> of their max health <span gray>(+15% per stack)</span>.",
"Pairs well with attack speed, critical strike chance, and increased damage items."
],
"tags": [
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]
}
}
]
]

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