NVIDIA GameWorks Graphics Samples: A backup of the newest version of this GL4, GLES2, GLES3, and Vulkan SDK that I could find. [SDK 3, 16 August 2017, 36 Commits]
bloom
sdk
optimization
graphics
vulkan
gles
nvidia
motion-blur
compute
gles2
instancing
fxaa
gles3
skinning
gameworks
instanced-tessellation
particle-upsampling
texture-array-terrain
compute-particles
compute-water-simulation
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Updated
Aug 19, 2021 - C++