A C library for reading and writing sound files containing sampled audio data.
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Updated
Jul 18, 2024 - C
A C library for reading and writing sound files containing sampled audio data.
Audio tracks synchronization command-line tool for video editors that don't support it
Sample app to demonstrate oboe recording capabilities
The open source intelligent personal assistant
RtAudio + libsndfile lua binding. Now more interested in https://github.com/sonoro1234/LuaJIT-rtaudio
A C++ game engine powered by Vulkan
Open Sound Refenation - Open-Source Windows DAW
Binaural Spatializer in OpenGL/CUDA using real time GPU audio processing
libsndfile bindings for the Crystal Language
In continuity of 42-Wolf3D, advanced 2.5D graphics and 3D physics engine.
A library for reading and writing audio files
This git repo is paired with my tutorial to Visual Studio and C++ audio programming. This tutorial is meant to show you how to incorporate libsndfile and portaudio into your projects on Windows.
A simple C++17 audio library.
This is a benchmarking test for convolution reverb with single core/sequential code and a parallelized implementation using CUDA and cuFFT. This is in fulfillment of my Music Technology Undergraduate Capstone Project.
An audio player library you can build from source! Integrates libsndfile with portaudio.
CustomPlayer is a player aimed at convenience and configurability, written in Qt 6.
This git repo is paired with my tutorial to Visual Studio, CMake, and WSL for audio programming. This tutorial is meant to show you how to incorporate libsndfile and portaudio into your projects on Windows using CMake for cross platform compatability
Simple CFFI wrapper around the C sndfile API
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