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spatial-hash

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Cover point generation, constant-time scoring and exclusive reservation for Unreal Engine 5 AI - measured peek-left/right/over against the real level, a spatial hash instead of line traces per candidate, and claim/release so two agents never share one point. Tactical shooter cover system.

  • Updated Aug 29, 2026
  • C++

A browser-based ecosystem simulator where every keystroke spawns a procedurally generated organism. Type characters to create creatures with unique DNA, watch them hunt, flock, reproduce, and survive. Punctuation triggers dramatic world events — earthquakes, rain, gravity wells, slow-motion.

  • Updated Apr 8, 2026
  • TypeScript

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